Be among the first people to experience Changeling: The Lost, the newest product line in White Wolf's World of Darkness. Having successfully fled through the brambles to return to this world, your character and a few other brave souls are on the run, in a world that doesn't quite make sense. And the Others are still looking for you...
Striving to make sense of a world they don't remember, you and the other Changelings in your Motley must deal with challenges from the Fairy Courts, from things of Legend and the commonplace, - all equally dangerous to one of the Lost.
Striving to make sense of a world they don't remember, you and the other Changelings in your Motley must deal with challenges from the Fairy Courts, from things of Legend and the commonplace, - all equally dangerous to one of the Lost.
Championship Round! Striving to make sense of a world they don't remember, you and the other Changelings in your Motley must deal with challenges from the Fairy Courts, from things of Legend and the commonplace, - all equally dangerous to one of the Lost.
Three teams of five published comic-book supers will meet in a ring, but only one team will leave. This year's twist: each team will be formed on the spot by a draft! Draft your team from a roster of villains and heroes from DC, Marvel, City of Heroes, the Champions Universe, and other sources! We'll try to keep co-entrants on the same team.
Three teams of five published comic-book supers will meet in a ring, but only one team will leave. This year's twist: each team will be formed on the spot by a draft! Draft your team from a roster of villains and heroes from DC, Marvel, City of Heroes, the Champions Universe, and other sources! We'll try to keep co-entrants on the same team.
Mob warfare heats up. Society swell kills lover. Mysterious deaths at the Field Museum. Psychic Mystery novelist Vivanne Trevalyanne, Reporters Dianna Manderley and Harold Dobbins and the rest of the crew have their hands full as usual. Role playing and problem solving stressed.
A body is found and all the klews lead to the maiden flight of the dirigible CHICAGO. Now can Vivianne and Company just stop stumbling over bodies long enough to solve the crime and make Chicago, 1926, a safe place for bootlegging? The first episode of the Chicago Capers for those who missed it the first time around. Role playing and problem solving stressed.
A body is found and all the klews lead to the maiden flight of the dirigible CHICAGO. Now can Vivianne and Company just stop stumbling over bodies long enough to solve the crime and make Chicago, 1926, a safe place for bootlegging? The first episode of the Chicago Capers for those who missed it the first time around. Role playing and problem solving stressed.
20 people enter, but only one leaves victorious. That's right. The Circle Tournament is BACK! Bring your own 2nd edition character (combined levels=8) and pit him/her against other players for the bragging rights of who has the toughest character. Rules will be provided and all characters are subject to DM approval. Come join the fun. Our 6th and best at year GEN CON. Do you have what it takes?