If a ship wrecks off the Cape of Good Hope, they send in the Coast Guard to rescue the passengers. When the ship is ferrying the trusted lieutenant of a Cape Town criminal syndicate along with a million nuyen they call your team instead.
If a ship wrecks off the Cape of Good Hope, they send in the Coast Guard to rescue the passengers. When the ship is ferrying the trusted lieutenant of a Cape Town criminal syndicate along with a million nuyen they call your team instead.
If a ship wrecks off the Cape of Good Hope, they send in the Coast Guard to rescue the passengers. When the ship is ferrying the trusted lieutenant of a Cape Town criminal syndicate along with a million nuyen they call your team instead.
The Dungeon was first established in the Winter and Spring of 1970-71 and it grew from there... The first six levels of encounters were prepared for the last two years for convention games, and set up along 'Official' D&D lines. The last (7th - 9th & tunnel Cavern system) are the originals used in our game.' (Dave Arneson, 1977) Experience the first-ever dungeon using a mix of OD&D and Arnesonian house rules in which melee is fast and furious!
a classic mega-dungeon in the grand tradition of the early days of the hobby. It has existed as an enigma for ages; still it remains, shrouded in mystery. Adventurers have come from all corners of the realm, seeking to unravel some of the mysteries kept therein and to relieve the Archmage of some of his material wealth. Have you the guile and the will to test your mettle in the depths of the Mad Archmage's Castle?
A classic mega-dungeon in the grand tradition of the early days of the hobby. It has existed as an enigma for ages; still it remains, shrouded in mystery. Adventurers have come from all corners of the realm, seeking to unravel some of the mysteries kept therein and to relieve the Archmage of some of his material wealth. Have you the guile and the will to test your mettle in the depths of the Mad Archmage's Castle?
I come from Eudora, where everything is perfect, and no desire goes unmet. But, as the Teachings say, perfect is not the same as flawless. For there is a man, and his desires are dark indeed. When he visits a nearby cavern, he emerges taller than before, and the weak-willed now follow the stooping giant. Please, decide if Imbalance lies in the granting of wishes – if happiness needs a cure? Assume your stance, meter your breathing. It's time.
Cave of Wanders: Field Trips Are Dumb, I Want a Pizza Party
Description:
Lame! I want to play the new expansion of the Usagi CCG, but we have to go on an overnight field trip for Natural History. I almost 'lost' my permission slip just so I wouldn't have to go. We'll be panning for minerals... do you think that means gold? Oh man, if I found gold I would totally buy a million booster packs. And what if there's, like, rubies and rhinestones and jewels and stuff? We have to go on this field trip! C'mon, are you gonna?
The Man has it coming. Government sent some kind of 'special team' to Kana island, on some kind of secret mission, and now they're missing. Our contacts have gotten us picked for the search and rescue. Now's our chance. I'm sure what they've done to Kana will bring more people to our cause. Fight the power!
Jeremy's friends have found a cool new way to play their favorite game: Usagi Yojimbo. This time it's in a super-real virtual world. But something in the digital landscape has changed, and two new characters have appeared. It can't be coincidence that things in the real world started getting strange at the same time...