The discovery of a notebook kept by a legendary Chinese explorer leads the crew of the Flying Fish on a deadly quest for a fabulous treasure on a long-lost South Pacific island from which no one has ever returned! A Hollow Earth Expedition pulp adventure set in the 1930s South Pacific using the 'Heroes of Rura-Tonga campaign setting!
Amsterdam, Modern Day. The Ordo Veritatis has lost one of their own. Fearing that he could have turned and embraced the Esoterrorists, suspicion falls upon the dead man's cell. If he went rouge, might they follow in his footsteps? Given a chance to clear themselves of suspicion, the cell is dispatched to find out exactly what happened to their friend as he followed trails of funds right to the heart of the Esoterrorist movement.
You and your companions have received an inquiry from the Vous family, a local family of some prominence. They are very upset that the family mausoleum has been vandalized and the body of their most noted ancestor, the pirate Dominique You, has apparently been stolen. They would like you to be part of a discrete investigation and will compensate you handsomely.
This years installment of the Midnight Zombie Game will be played in 'Whose Line is it Anyway'/Choose your own adventure style. All improv, all laughs, all zombies! Role playing and a sense of humor are a MUST!!!
An agent of the Red Currant Syndicate has gone missing while investigating a lead on the cause of the Collapse of magic that seems to point to the conjurers of the School of Worlds. Willem Analore has dispatched the PCs to find out what happened to him and what secrets are being kept hidden. This adventure is set in the Dark Golden Age campaign setting. 7th level characters are provided.
There is a code phrase provided to agents operating in problem spots around the globe. It’s every Control’s worst nightmare, to be awakened in the night with those words. It identifies a threat that demands immediate attention, lest the entire world suffer. In the last eighteen hours, three agents have issued the code phrase, from three different countries, and each followed with a single word: “Morningstar.” Answer your phone. Save the world.
There is a code phrase provided to agents operating in problem spots around the globe. It’s every Control’s worst nightmare, to be awakened in the night with those words. It identifies a threat that demands immediate attention, lest the entire world suffer. In the last eighteen hours, three agents have issued the code phrase, from three different countries, and each followed with a single word: “Morningstar.” Answer your phone. Save the world.