The corrupt rule of Kralorela, the Land of Dragons, by the Emperor of Lies and his False Dragon Ring grows more and more burdensome and cruel with every passing year. The Undimmed Celestial Stars, a secret society in the north of the empire, foresee a time of destruction and renewal. The Star King calls them together at their Hsing Chow Mountain fastness, for the time has come for action!
2011. A terrible menace threatens the world, but the Defiant are nowhere to be found. Assumed to be dead, they have instead gone through the looking glass to glimpse the might-have-been world where things have gone terribly wrong. Can they look into the Abyss and return with enough morality to save not just one world… but two? A game emphasizing mature role-playing in the Post Human Age.
2011. A terrible menace threatens the world, but the Defiant are nowhere to be found. Assumed to be dead, they have instead gone through the looking glass to glimpse the might-have-been world where things have gone terribly wrong. Can they look into the Abyss and return with enough morality to save not just one world… but two? A game emphasizing mature role-playing in the Post Human Age.
2011. A terrible menace threatens the world, but the Defiant are nowhere to be found. Assumed to be dead, they have instead gone through the looking glass to glimpse the might-have-been world where things have gone terribly wrong. Can they look into the Abyss and return with enough morality to save not just one world… but two? A game emphasizing mature role-playing in the Post Human Age.
Iron GMs host another game full of rich characters and deep plot lines. Play a powerful fiend or other character in a race to uncover a secret that demands the attention of Asmodeus Himself. As always, great times and fabulous prizes.
Thanks to the Roustabouts' defeat of Nevermore, the plight of Bedlam's citizens has improved. Crime has retreated into the shadows, leaving the average person in safety. But some see the new Syndicate leader's stance as weakness. To maintain the peace, the Roustabouts must team up with Mr. Tombs to solidify his newfound control over the criminal element, or risk a return to the bad old days.
You and your team of intrepid adventurers have been recruited by SEWA, to obtain the Diary of Casanova. As always, time is of the essence (a steampunk adventure).
The Tapestry has been torn asunder and the Door to Infinity has opened. Irresponsible mages of the past have used magic recklessly and the Traditions are asking for help. Will you answer the call? This event is associated with the Darkness Remembered LARP, 'When Irish Eyes are Smiling.'