You and your companions are disgraced and imprisoned Musketeers, but still loyal to King and France. In exchange for your freedom, you are released to serve the King on a suicide mission: destroy a English cannon battery in an impregnable fortress on the isle of Guernsey. Oh, take care to watch out for the werewolves.
You and your companions are disgraced and imprisoned Musketeers, but still loyal to King and France. In exchange for your freedom, you are released to serve the King on a suicide mission: destroy a English cannon battery in an impregnable fortress on the isle of Guernsey. Oh, take care to watch out for the werewolves.
You are en route to Constantinople in your aging airship, the Aethersprite, with a couple of posh passengers, the Royal Mail and a package to be hand-delivered to the French Consul. Some say the ship’s seen better days, but they don’t understand. She’s a good girl, and she’ll fly true. Join us for a fast-paced session of action and airships! Participants are encouraged to carry their characters forward to the Consular Ball, a steampunk LARP
When Dr. Destroyer threatens mass destruction, it is time for all true heroes to rise to the challenge. What the player heroes discover as they answer the call to duty will change their lives forever. Are you brave enough to risk everything to foil an arch-villain? A Legacy of Champions adventure. Part 1 of the Time of the Destroyer series.
When Dr. Destroyer threatens mass destruction, it is time for all true heroes to rise to the challenge. What the player heroes discover as they answer the call to duty will change their lives forever. Are you brave enough to risk everything to foil an arch-villain? A Legacy of Champions adventure. Part 2 of the Time of the Destroyer series.
Part Two of the Ripper Anniversary Series. A mystic in London assaults a constable in order to get himself (or herself) arrested. He is worried that the violent visions he is experiencing may either predict harm coming to himself or may drive him to hurt others. A member in Scotland Yard alerts the Fellowship of the White Star that this is a person who needs to be spoken to. Low-level (level 1-5) characters.
Part Two of the Ripper Anniversary Series. A mystic in London assaults a constable in order to get himself (or herself) arrested. He is worried that the violent visions he is experiencing may either predict harm coming to himself or may drive him to hurt others. A member in Scotland Yard alerts the Fellowship that this is a person who needs to be spoken to. Low-level (level 1-5) characters. (A-402)
Part 1 of the Ripper Anniversary series. One of our Gatherers is also a name at Lloyd's of London who reports that some of his recent investments may involve the business of the supernatural rather than of insurance. Go to London to see if you can help. An event for low level characters occurring on Friday, April 3, 1908.
Part 1 of the Ripper Anniversary series. One of our Gatherers is also a name at Lloyd's of London who reports that some of his recent investments may involve the business of the supernatural rather than of insurance. Go to London to see if you can help. An event for low level characters occurring on Friday, April 3, 1908.
For over one hundred years the ruins of Caer Arweth have stood empty and desolate, a grim memorial to the folly and hubris of the last lord of the castle. Now, strange lights have been seen on the castle's broken battlements and peasants who dwell nearby have gone missing. Can you uncover the dark secrets of Caer Arweth? Come play an old school game with new school sensibilities.