In honor of Champion's 30th anniversary, learn the game that started at Origins 1981 and lets you craft characters for any setting. You can create any power, weapon, spell, or other effect imaginable. We will discuss the rules, create characters, and put them to the test in a mini adventure. New players preferred in this 3-hour intro (1 hr build, 2 hrs play).
In honor of Champion's 30th anniversary, learn the game that started at Origins 1981 and lets you craft characters for any setting. You can create any power, weapon, spell, or other effect imaginable. We will discuss the rules, create characters, and put them to the test in a mini adventure. New players preferred in this 3-hour intro (1 hr build, 2 hrs play).
Come learn the set of universal rules that lets you create characters for any setting or background in this system. You can create any spell, power, weapon, or other effect imaginable. We will discuss the rules, create characters, and put them through a mini-adventure. New players preferred in this 3-hour intro (1 hr build, 2 hrs play).
Set out to make your mark in a pristine world! Develop your character through encounters and events exploring the lands of Nitaja. The DD system uses Dice with variable sides representing the characters’ abilities. Their characteristics and performance ebb and wane as the sides of the dice are modified to dynamically represent their fatigue, preparation, and development.
Author of several Deathwatch supplements will be running an adventure in the Jericho Reach. Characters (~22,000 XP) from the main 40K RPG systems: Dark Heresy, Rogue Trader, and Deathwatch. While violence is unavoidable in the 41'st Millennium, the game's focus will be on roleplaying.
A fellow musketeer, one known for his unimpeachable character and religious zeal, has died after a decade of seclusion. His last wishes were to be interred on his family estate. Your entourage will convey his mortal remains and see the terms of his last will and testament are satisfied. En route whispers of sorcery, dread secrets and treachery, and family entanglements threaten to destroy all that remains of the man: his reputation.
A fellow musketeer, one known for his unimpeachable character and religious zeal, has died after a decade of seclusion. His last wishes were to be interred on his family estate. Your entourage will convey his mortal remains and see the terms of his last will and testament are satisfied. En route, whispers of sorcery, dread secrets and treachery, and family entanglements threaten to destroy all that remains of the man: his reputation.
A strange message arrives at your Temple concerning a way back to your ancient realm, but reaching your goal will take you through the gauntlet of Bourbon Street. A lighthearted introduction in the world of the Pantheon Roleplaying Game.
The Sky Folk are coming together for their Centennial meeting. The Ethereal, the Fairy, and the Avian are meeting at Stormhedge, or above it really. Something dark is waiting there for them.
You were all minding your own business when all of a sudden, men in parachutes just started landing on the playground... with assault rifles! Choose a butt-kicker from some of the cheesiest 80's/kung fu action movies & put a stop to the evil commies trying to take over your fine American town! (Or could it be something far worse?) Let's get cinematic! Lock and load your biga** guns, & get ready to throw some fists & feet of fury!