The Geonosian Stalgasin Hive leader is "quitting" the Empire. Opportunity abounds for rebels and mercenaries. Would the Empire respond violently? 3 groups. 18 players. 1 Massive delve.
After chasing around looking for the imprisoned gods, rumblings are felt across the desolate land. Two anchors have been set and it is time to bring the shattered worlds together. 11th level
Description:
After chasing around looking for the imprisoned gods, rumblings are felt across the desolate land. Balance is being restored and an ancient rift is starting to mend. Two anchors have been set and it is time to bring the shattered worlds together. This will be an 11th level Pathfinder storyline set in the GM's Palegain campaign setting. Even though this is a continuation of the Lost Religion Found campaign, participation in previous adventures is not required.
Some people watch TV or play poker in their free time. You're in M-Force, America’s best monster hunting team, protecting humanity from what goes bump in the night.
You're a super villain, strapped for cash and desperate. M.O.D.O.K.'s offering you a fortune just to help him stage some big heist. With a brain as big as his, this has to be a no-brainer... right?
You're a super villain, strapped for cash and desperate. M.O.D.O.K.'s offering you a fortune just to help him stage some big heist. With a brain as big as his, this has to be a no-brainer... right?
You're a super villain, strapped for cash and desperate. M.O.D.O.K.'s offering you a fortune just to help him stage some big heist. With a brain as big as his, this has to be a no-brainer... right?
You're a super villain, strapped for cash and desperate. M.O.D.O.K.'s offering you a fortune just to help him stage some big heist. With a brain as big as his, this has to be a no-brainer... right?
You're a super villain, strapped for cash and desperate. M.O.D.O.K.'s offering you a fortune just to help him stage some big heist. With a brain as big as his, this has to be a no-brainer... right?