The threat of massive and widespread violence looms over the kingdom. Can you calm the rebels and reharmonize the heretics with the True Church? Introductory adventure.
Prof. Murphy goofed again. When trying to return 8 adventurers to their respective time periods, he missed again. Welcome to Disneyland in the year 4545 A.D.
The necking must stop and you must stop it. No you’re not puritans, you’re vampire hunters. Can you free Orrorsh from the terror that rules the night....
It has been seven years since the Realms War, seven years in sanctuary and seven years to plan. Now vengeance is mine says the Highlander. This year is part two of the Highlander Saga.
Older magi of the Iberian covenant, Effica, have sent you and companions on a routine mission to collect vis from a known source. Surprises and conflicts meet you at every turn.
The story of the destruction of Alpha Complex and the happy-go-lucky days that follow. Bum around the galaxy, try a Pan-Galactic Gargle-Blaster and have your brain bought off you. Bring your towel.
One Time Lord was already killed, can you and your companions take his place and mend the timestream? You must try millions of lives are in the balance. Previously run at GEN CON 87.
Magi from Iberian covenants gather to resolve old conflicts and debate new ones. Intrigue is rampant as new covenants enter the grand game. Individual covenant and coalition goals in dynamic play.
A Vinyan village is decimated by a bizarre alien creature that consumes and assimilates the brains of its victims. Our heroes being immune (just kidding) are summoned to help. Hosted by the EVPA.