A mystic path has been opened between worlds. The Enchanted folk who walk that path seek your help against a terrible foe. Your art faith and steel may be their only hope.
What do a robbery, a ghost and a boat have in common? All add up to world-hopping adventure and excitement. So join the adventure. Six players, all levels welcome.
A British minister goes mad and the only clue is a matchbox containing a worm unknown to science. This is an 1890’s adventure hosted by the author of Cthulhu by Gaslight & sponsored by Chaosium.
In 511, Britain is atwar with itself. Knights of Arthur stumble across a violent plot to oust him yet are branded traitors before they can tell of it. They have but one name to follow...Galius.
The Statuette of Karanha is the only hope to save the north, yet it is lost on an island far from familiar lands. Can you find it before your foes? Can you follow the risky prophecy.
You and your newly formed band of adventurers have been hired by the town council to assassinate the evil sorcerer Pellam. Easy as 1,2,3. Right? A MarkCon event.