Ken Rolston surveys global geography and cultures. Anecdotal accounts invited. (That is, we game designers want to know what’s going on in your campaigns.)
Two sci-fi RPGs are explained & played. Star Wars and Living Steel are set in the far space-faring future. Living Steel is complex, Star Wars much simpler. In both, characters are the heroes.
The memory of placid waters off Innsmuth still sends ripples of horror through your tortured mind. Perhaps it’s time for a vacation, somewhere far, far from Fisher. Welcome to Hell!
Two fantasy-historical RPGs are explained & played Space 1889 is based on colonial Europe where space travel is possible. Ars Magica is set in 13th century Europe, with magic a mage’s dream.
Does the sight of sixty screeming teenagers converging on one maniac armed only with a Koosh ball turn you on? Colin Fisk goes for a new record of 50 players in a single game. Too Weird!
A challenging AD&D Game Tourney. Invade the Tumb of an ultra powerful Lich & he’s ready for anything! A mix of humor and excitement. In fact you could die laughing.... Characters provided.
A messenger has summoned your party for a clandestine meeting with a mysterious magician. You each have something the other needs. Are you willing to compromise? Levels 7-12.
Faster than a hit climbing the charts; more powerful than a Marshal amplifier; able to keep your cool when your band gets powers far beyond mortal rock stars, a rock’n’role-playing scenario!