You and your fellow troubleshooters must investigate the disappearance of HUH sector. Find the burned out GM & bring him back to his senses. What this has to do w/HUH sector only FNORD knows.
The missing starship is larger and more capable than yours, but Star Fleet has assigned the search to you. You’re the only ship in the sector. Mystery and Science Fiction Adventure.
Your band of reformed evil-doers thought you had found the perfect lair, so peaceful and isolated from society. You were wrong. Society is back with a vengeance. Mature role-players only.
What makes good art? What makes bad? What makes someone want to become an art director, and can it be cured? Larry Smith, art director of DRAGON Magazine and DUNGEON Adventures hosts.
“Of course you don’t” the Hatter said. “I dare say you never even spoke to time! Now if you only kept on good terms with him, he’d do almost anything you like with the clock.”
New York City, 1931. Be one of the first six superhumans in the world. But watch out for the 7th. He is the 1st supervillain. It’s Champions with a Justice Inc. twist. A Mind of Dave event.
The one person feared by Zhentil Keep and the Red Wizards may unite them? And he is becoming a lich? Stop him! Levels 6-9. Characters provided. PETER JORSTAD/GM Location: E109, E. Game Hall The Journey Ends (No Really!)