Open to all players. 5 rounds Swiss style tournament. Players bring their own 500 point pre-made army, Army Cards, dice, Order Markers, Wound Markers, and any special tokens required. Top 8 advance to Day 2.
Open to those previously qualified. Single elimination. Players bring their own 500 point pre-made army from Day 1, Army Cards, dice, Order Markers, Wound Markers, and any special tokens required. Trophies and prizes will be awarded to the top 4 finishers, but all finalists walk away with something:
Your superhero group has uncovered a plot by a mysterious supervillian to build the ultimate machine of destruction. Can your group storm the villian's lair and destroy the machine before it is finished?
Open to all players. Single elimination with no final. 8 person heats. Players bring their own 400 point pre-made army, Army Cards, dice, Order Markers, Wound Markers, and any special tokens required. Each army may only contain units that do not have a ranged attack. Top player in each heat receives a prize.
Don't have a lot of time? Come play in a one-booster Battle Royale draft Event! Eight people enter, only one leaves! Sealed, $5. "Shock the Turtle" rules.
Don't have a lot of time? Come play in a one-booster Battle Royale draft Event! Eight people enter, only one leaves! Sealed, $5. "Shock the Turtle" rules.
Don't have a lot of time? Come play in a one-booster Battle Royale draft Event! Eight people enter, only one leaves! Sealed, $5. "Shock the Turtle" rules.
Don't have a lot of time? Come play in a one-booster Battle Royale draft Event! Eight people enter, only one leaves! Sealed, $5. "Shock the Turtle" rules.