Out-numbered and out-gunned, your unit is the last defense until reinforcements oriive. When that hoppens the tide of battle will sway, unless... oh no...
how much more can we take? This is a 16 hour continuous battle run in four-four hour blocks, play in one or all. Mech sheets provided. Sponsor: Game
Base 7.
Out-numbered and out-gunned, your unit is the last defense unhl reinforcements arrive. When that happens the tide of battle will sway, unless... oh no...
how much more can we take? This is a 16 hour continuous battle run in four-four hour blocks, play in one or all. Mech sheets provided. Sponsor: Game
Base 7.
We're getting too old for this crap. Six-player teams, team elimination, you know the drill. What'd you think, we'd try something new? Sponsor: Group W.
Choose an OmniMech and battle in a huge free-for-all. Survivor gains entry to the Trial of Bloodright tournament. Bring your own mini, dice, and record
sheets. Sponsor: FASA Corp.
Up to 20 players, each provided with two Inner Sphere custom mechs, face-off in a free-for-all battle. The player with the most kills wins! Featuring GEOHEX
terrain. For more information, pictures, and past player testimonies visit: http://www.umn.edu/nlhome/g039/brad0112/gencon.html GM Joel Bradley.
Four Inner Sphere Houses drop onto a planet left ravaged by The Bloody Clans. Are rumors of hidden Inner Sphere Mechs left behind riue? Or is this another
of the bloody Clans traps? A TBC sanctioned event! This is a team two-round tournament - four teams of three for this round. The top two teams odvance to
finals at 2:00 P.M. GM Michael McDonald.