Suppose Makarov missed the mine that killed him before Tsushima. Might he have won the battle? Would there have even been a Russian Revolution? Or a Pearl Harbor? Find out!
It’s 2053 and mages and cybergrunts rub shoulders in the Land Down Under! From the Outback to Orbit, the search is on ... and the Wizard pays cash for dying screams! (Sequel to Wizard of Trix).
A dozen or more EXPERIENCED warriors face off in a controlled free-for-all using ALL technologies, techniques, & tactics. Start anytime. Custom units welcome! NO vices please. 3 prelims and a final.
“Liberator” by Julia Martin. Merc 2000 uses the Twilight 2000 RPG system from GDW. Gamers familiar with that system—or those looking for a brand new game are welcome. Open To All. Standard XP.
Welcome to the first wrestle-con, we have a full card with three title elimination tournaments & a Battle Royal planned, if you like professional wrestling you will love this game.
Texans fight to the death against overwhelming hordes of Mexicans in this 15mm recreation of the bloody final assault of the Alamo. Rules will be taught.
“Never Again!” said the President as Soviet tanks rolled into Iran. It’s like Kuwait, except the Iraqis didn’t have T-90s, much less the will to kill Allied troops—you. Ready for the challenge?
Wanted: Hardy Band of Adventurers to search ancient crypts for legendary treasure. Exotic location. Swimming and hiking available. Midlevel characters will be provided.