To tighten the noose around Amaris’s neck, Star League forces must make this major river crossing. Take charge of the 135th Royal Mech Division and destroy the Republican forces that oppose you.
Kerensky begins his final assault upon Stefan the Usurper, who is cowering behind the walls of the Imperial Palace. To get to him, Kerensky must defeat the last remnants of his army.
The Liberation continues! Star League Forces land in Mexico and begin a new, secondary attack, from the south. Amaris forces quickly react to meet the enemy. Will they turn the attack into disaster?
Stefan Amaris ousts Star League! Now the Star League forces return to remove him. The attack pushed them back into North America. Begin the final phase: Cross the Bering Strait. Start the liberation.
The Alaskan Campaign’s gone well, maybe too well. Amaris forces have launched a massive counter attack at your forces in Anchorage. Can you withstand the onslaught?
During the march down the West Coast, resistance has been sparse. On Vancouver Island that has all changed. Can you overcome the dense rainforest and guerilla tactics of Amaris’s forces?
Every mech for itself in this free-for-all war! Using a hexless system, fight against the other giant battle machines on the full ARENA battlefield. Last one standing wins! All miniatures provided.
Experience the challenge of the 3D Visionscape Terrain System. Eight 3-mech (Battlemaster, Warhammer & Marauder) teams do combat. Stand alone or team up, but survive. Sponsor TAVU—Bill Corey.
Match your skill as a mechwarrior against players from across the universe! Players complete three rounds by 4 p.m. Sat. Top scores calculated by MNA ranking. Bring your own gear.
Only one will survive! Can mechwarriors compete mech-on-mech to earn a coveted Bloodname? Decisive winners of each match advance in a single elimination event. Bring your own equipment.