A decade has passed since the Nights of Turmoil faded into bitter memory. The fear of Gehenna no longer looms large on the horizon, but other dangers threaten Kindred society!
The winner of artifacts auctioned off has turned up dead & the items are missing. Now everyone is scrambling to find them before the government shows up.
Description:
In Deadlands, no one is what they seem. Why is everyone interested in the items, and how can you get your hands on them. Come play in the weird west (TM) and be a cowpoke, saloon owner, huckster, mad scientist or sheriff. Remember that everything comes with a cost and everything is for sale including morality
The winner of artifacts auctioned off has turned up dead & the items are missing. Now everyone is scrambling to find them before the government shows up.
Description:
In Deadlands, no one is what they seem. Why is everyone interested in the items, and how can you get your hands on them. Come play in the weird west (TM) and be a cowpoke, saloon owner, huckster, mad scientist or sheriff. Remember that everything comes with a cost and everything is for sale including morality
November, 1904. Notorious crime boss, pimp, & racketeer Al Swearengen has joined the choir invisible, struck dead from behind. Now Deadwood's worst & best are here to see the vile bastard off.
A new method of space travel is on the verge of discovery, & the darkness & dangers of space may be made lesser. Or much, much worse.
Description:
In a science fiction future, humans have expanded across our part of the galaxy, but at great cost. The Navigators who take ships through the treacherous realms of deep space give up much for their skills. Now, a new method of space travel is on the verge of discovery, and the darkness and dangers of space may be made lesser. Or much, much worse.
Lord Clawley has put out a call for anyone who can identify and destroy the Lupine menacing his estate, Moonton Abbey! An expanded, live action game of Are You a Werewolf? with a Cthulhu twist!
Description:
The Clawley family have been the caretakers of Moonton Abbey for generations, but recently they’ve encountered a serious problem. A werewolf has been rampaging through the village at night! Lord Harry Clawley has put out a call for anyone who can identify, and put an end to this menace once and for all! Join us for a refined afternoon of Lords, Ladies, and Lupines in Edwardian Era England.
An old house on the edge of Indianapolis once served as a safe house for anyone running from supernatural trouble. Now, that same house has become a deadly haunted trap to escape.
Imperial representatives gather to decide which House will profit from Dune's limitless wealth. A game of political intrigue with a strong emphasis on role playing.
Description:
House Harkonnen has ruled the desert world of Arrakis for many years, but some say that Harkonnen's forces don't really control the planet at all. Now things may be about to change, for the Emperor is gathering representatives of the Houses to decide Arrakis' future. Will the Emperor renew Baron Harkonnen's grip on the source of life-giving spice? Or is it time for another House to profit from Dune’s limitless wealth? Join us for a plot-driven LARP that diverges from the book and asks “What if...?” Familiarity with Frank Herbert’s setting is strongly recommended. You don't need to memorize the story, but if you can’t tell a sandworm from a Sardaukar, you should read Dune (or watch the movie or mini-series). Dune is a game of political intrigue with a strong emphasis on role playing.