Ironically, dying and now being bound to a ghost..thing was the least interesting part of yesterday.
Description:
Dying should be one of the easiest and simplest events that just happens in your life, if you are lucky. Not that you wanted it to end, you were just about to start college after all. You and your fellow Freshmen figured out who killed you, why, how, and that should have been the end of it. However, your newfound veteran allies, The Mentors, and everyone else agree that there is something else going on. Luckily, classes don’t start until tomorrow anyway.
Prinzinger Exploration, an obscure American mining company, has announced a world-changing discovery in the desert highlands of the Inka Empire and has invited the world to their great unveiling.
Description:
When Prinzinger Exploration asked the Inka Empire for permission to prospect in the Atacama Desert, the grandees of the court saw no reason to say no. That same company’s recent announcement of a "world-changing" discovery in that desolate place has surprised everyone. The powers and corporations of the Steampunk World of Brass & Steel have reluctantly sent representatives to see what the fuss is about. The company promises a reveal the like of which no one has seen before, but since no one has heard of Prinzinger until now, the attendees' mindset varies from incredulous to cautiously optimistic.
It's just another night of mayhem in Stars Hollow. Can you figure out which of your quirky neighbors are hatching schemes involving otherworldly entities from the Cthulhu Mythos?
Description:
It is just another night in Stars Hollow...meaning a night filled with mayhem and otherworldly struggle. Taylor's power moves and Kurt's night terrors are just normal, right? Can Lorelai, Rory, and Sookie stop several schemes from being hatched by their neighbors, or will we lose our world to one or more entities from the Cthulhu Mythos? Who's working with whom, what's their aim, and who are they serving? And what the hell is Emily up to anyway? No matter what side you are working for, everyone agrees that Luke's is the place to grab a sandwich, or coffee and a donut; or is that doughnut?
A fortified equatorial trench is all that separates the towering Imperial spires of Polemos from a ravening xenos horde! Will you hold the line or watch a planet burn?
An annual get together for hunters has been planned at the Lazy Shag. A chance for hunters and their allies to swap stories and share strategies.
Description:
The Lazy Shag?! That dump! Who would a thought that anyone would want to go back to that place since we know what happened there with Chuck passin' away. I guess some people have a flair for the dramatic. In all honesty the place wouldn't be my first choice. But who am I to judge bein' dead and all. This location was chosen since it was abandoned by the owners because they thought that the world was going to end and never returned. It seems like a good place to have a party or is it?
Civilization has collapsed. Countless natural disasters have changed the earth forever. Rulers emerge from the supernatural, occult and human societies to work towards peace or prepare for global war.
Description:
Civilization has collapsed. Pollution, global warming, volcanos and earthquakes have changed the earth forever. Whole countries have been submerged. From the despair emerge new societies and rulers. The new world leaders: supernatural, occult and human come to shape the future at the World Economic Forum summit in Davos, Switzerland. Atlantis has risen, Russia and Europe are ruled by the Pope. China has professed its love for the Dali Lama. Independent small states have emerged. Supernaturals exist and have lived openly for decades. Will you bring harmony to the table or war? Will there be peace and prosperity or global war? A BYOV Tragedy.
Somewhere in the frozen north lives the legendary Snow Dragon. Many wizards have tried to find it, none succeeded. You've joined a new expedition to find the elusive creature. Perhaps success awaits?
Description:
This adventure is set in the world of the Magimundi, a new magical universe featuring New World Magischola, a North American wizarding college. You will play a wizard looking for a mythical and rare creature, the Snow Dragon. A migratory creature who seasonally journeys across the north pole from Siberia, the Snow Dragon is not only immensely powerful, but incredibly cunning, and has confounded every expedition to document its cryptozoological properties, often fatally. Players will select a pregenerated character then go from scene to scene experiencing disaster and ruin, deciding who lives and who dies. Think of it like roleplaying a horror or disaster movie. There's a high probability your character will die during the event, but that's all part of the fun.
Somewhere in the frozen north lives the legendary Snow Dragon. Many wizards have tried to find it, none succeeded. You've joined a new expedition to find the elusive creature. Perhaps success awaits?
Description:
This adventure is set in the world of the Magimundi, a new magical universe featuring New World Magischola, a North American wizarding college. You will play a wizard looking for a mythical and rare creature, the Snow Dragon. A migratory creature who seasonally journeys across the north pole from Siberia, the Snow Dragon is not only immensely powerful, but incredibly cunning, and has confounded every expedition to document its cryptozoological properties, often fatally. Players will select a pregenerated character then go from scene to scene experiencing disaster and ruin, deciding who lives and who dies. Think of it like roleplaying a horror or disaster movie. There's a high probability your character will die during the event, but that's all part of the fun.
Witchcraft, sorcery, & a Halloween fair! With potions, flying sports, and enchantments, there's one last chance to save the school from closing. Hurry back to class, for the Fair Must Go On!
Description:
You are a student at Samhain Academy, a famously inclusive school of witchcraft, sorcery, and the everyday magical skills a young practitioner might need. While the students and teacher love Samhain, the Board of Directors is considering shutting it down! You have one last chance to prove that your school is worth saving: the annual Halloween Founders' Fair. Gather your cauldrons, broomsticks, and school ghosts and goblins, and put together a fair that will convince the "powers" that be to keep the Academy open for centuries to come if only time were on your side. It's a celebration of magic of epic proportions, and you're right in the middle of it. The clock is ticking, and The Fair Must Go On!