New York, 1936. The Great Depression. A legendary rogue & thief has died - but has his passing cursed his own family? Who wanted him dead? And have they doomed the rest of you? Can you save yourself?
Description:
New York, 1936. The Great Depression. Edward Hannigan--gentleman thief, itinerant rogue, and collector of strange antiquities--is dead. Dead and buried beneath the dust and grief of Oklahoma, those long months ago. His family returned to their homes, to their plotting and secrets. But his is not the only loss the family has suffered. Others have died in the months since, and rumors abound. Is his spirit seeking vengeance against those who might have sought his demise? Here in New York City, at the site of his final treasure stash, amidst a record-setting heat wave, in the middle of the threats of gangs and the promises of politicians, in a place they call ‘Five Points’…can you find what you are seeking? Costumes encouraged but not required. Game sold out? Hit us up online anyway, or just show up!
The citizens of Mu voted (against fierce opposition) to seek answers on the surface after society has lived underwater for decades. Who engineered the mutants & why? Roleplaying & problem-solving.
Description:
To the dismay of the Real Humans campaign and the political competition, Allison Major was elected City Manager by a landslide, which means we’re exploring Up Top! A group of natural and engineered mutants found evidence of one city’s scientists’ explorations in mutation, and old controversies have resurfaced. Was it for the greater good, or was something more sinister in mind?
A grave threat looms over the Kingdom of Feldra as suitors vie to win the hand of the princess on the eve of her most fatal birthday. High fantasy & adventure with both political & combat roles.
Description:
A grave threat looms over the Kingdom of Feldra as suitors vie to win the hand of the princess on the eve of her most fatal birthday. A failed war has left most of the young men dead and a thousand-year-old scourge has returned. As midnight draws near, will Darkness finally triumph? This is a high fantasy and adventure LARP with both political and combat roles. Please note that this LARP is very friendly to first-time LARPers. The game is only listed as having an 18+ age requirement due complex plot themes. It does not include explicit or adult material and may be appropriate for some teenagers on a case-by-case basis. We encourage all players to contact us ahead of time via email for discussion and pre-casting.
Virginia, 1861. Civil War looms, a nation is divided, families are torn apart. But tonight, 1 last grand party. Find out for yourself why death came to Malvern Hill long before the war ever did.
Description:
Virginia, 1861. “Was there ever message sweeter Than that one from Malvern Hill, From a grim old fellow,-you remember? Dying in the dark at Malvern Hill.” The war came, of course, and so there was dying. But before that was the house, the grand old manor, the dogwoods and the dreams and the hot southern nights. Built by the Allertons, fresh off the boat from England, standing for over 200 years. Malvern House. And a party. The last on Malvern Hill. So wear your finest, and take the old Willis Church Road, just up past the Mellert farm, and the Carter farm. See for yourself the glorious manor, the bluff overlooking the James. And find out for yourself why death came to Malvern Hill long before the war ever did. Costumes encouraged but not required. Game sold out? Hit us up online anyway, or just show up!
In exotic British India, the great and good gather from within & surrounding the Raj. Use your resources - airships, troops, spies, assassins & more - to emerge victorious from the Jaipur Crisis!
Description:
The Amber Palace, near Jaipur, Rajputana Agency, British India, March 1907 - - The British Agent of the Princely States of central India has just been installed at his magnificent palace on the shore of Lake Maotha near Jaipur. The event has drawn grandees from across the subcontinent and beyond, including representatives of both the Shah of Persia and the Russian Tsar. The stately halls of the Amber Palace susurrate with whispers of convention and alignments, revolution and war. Players will represent some of the mightiest powers on Earth, gathered in luxury to play The Great Game. Colonel Charles Howard, Viscount Morpeth and Agent of Rajputana, finding himself in a role above even his pay grade, must be brilliant to avoid being outmaneuvered in his own keep.
You are cordially invited to attend the world-premiere of "Legend of Marlowe House," a documentary which captures a boarding school's history of ritualistic, occult murders.
Description:
You are cordially invited to attend the world-premiere of “Legend of Marlowe House” a documentary by the famed filmmaker, Harris Gamble. Shot on location, the documentary recounts the gruesome history of the former boarding school where a series of ritualistic occult murders took place in the late nineteenth century. Despite this sordid past, Marlowe house was converted into a lavish grand hotel and prime tourist attraction. Only a select few have been invited to the screening, so don’t be late! Ogilvie Pictures is already touting the film as the must-see documentary of 1953!
The Most Interesting Man in the World is dead. Famous explorer, pirate, collector, playboy, & nobleman. You are invited to his wake & the reading of his will. Swashbuckling adventure & intrigue.
Description:
The Most Interesting Man in the World lies dead. Famous explorer, pirate, collector, playboy, and nobleman. You are invited to his wake and the reading of his will. Given the way he lived his life, the evening is sure to be memorable. Swashbuckling adventure, mystery and intrigue.
The Most Interesting Man in the World is dead. Famous explorer, pirate, collector, playboy, & nobleman. You are invited to his wake & the reading of his will. Swashbuckling adventure & intrigue.
Description:
The Most Interesting Man in the World lies dead. Famous explorer, pirate, collector, playboy, and nobleman. You are invited to his wake and the reading of his will. Given the way he lived his life, the evening is sure to be memorable. Swashbuckling adventure, mystery and intrigue.