The pandemic is spreading too fast. Luckily you have a place reserved in a secret, hi-tech bunker in the hills to the south. A seat on the last lifeboat of humanity. Or do you? Heavy role playing!
Description:
You almost forgot it was there. Just a little box on your keychain. An alarm. It wasn’t supposed to go off, but looking back, you always made sure you had it with you. They told you if that alarm ever went off, you were to go immediately to the address it shows. Do not hesitate, do not tell anyone, and most of all, do not bring anyone. If the unthinkable is about to happen, you have a seat on one of humanity's only lifeboats. The drive to the bunker was eerie. You caught yourself staring at every face in every car you passed. Wondering if any of them would be alive in a month. And now here, at the bunker, you are no more at ease. Something is wrong. You can feel it. Whatever this place is…it is not safe. Who are these people? How did they get here? That box on your keychain is counting down. Three hours. One hundred eighty minutes. Time enough to live… Or die.
Silver Falls, Colorado had seen its share of ups & downs, but nothing compared to the events of 1867 when a mess of strangers arrived to stir up trouble. Sci-fi & fantasy clash in the old west.
Welcome aboard The Diamond Dallas Express, the most luxurious train traveling through Deadlands! With a high-stakes poker tournament & this group of passengers, prepare for the ride of your life!
Description:
Welcome aboard The Diamond Dallas Express, the most luxurious train traveling through Deadlands! With a high-stakes poker tournament, and this group of passengers, prepare for the ride of your life! Join the rich and famous as they travel from Dallas to Chicago. Celebrities and royalty, inventors and oil barons, prospectors and gamblers. Or is that stowaways and liars, con-artists and snake oil salesmen, thieves and murderers. You will meet some real eccentric folks aboard The Diamond Dallas Express.
A new leader was elected & she's taking us Up Top. Who engineered mutants on the surface, & how did they make it into the water? Role-playing & problem-solving stressed.
Description:
To the dismay of the Real Humans campaign and the political competition, Allison Major was elected City Manager by a landslide, which means we’re exploring Up Top. A group of natural and engineered mutants found evidence of one city’s scientists’ explorations in mutation, and old controversies have resurfaced. Was it for the greater good, or was something more sinister in mind?
Set is in a bunker as a strange disease ravages society above ground. Characters try to avoid infection & unravel the mystery as it unfolds.
Description:
The setting is in a bunker in the not-so-distant future. Fearing the imminent collapse of society, your character purchased a unit in a self-contained luxury facility, buried deep below the Adirondack mountains. As it turns out, your insurance plan paid off. For the past few weeks, you have been hunkering down in your post-apocalyptic pad with a few dozen others, while a strange disease ravaged civilization above ground. However, all is not well in your new home; complex security now suspects that there has been a breach. Earlier, guards barged into your unit and seized you under the presumption that you are infected. You’ve since been locked in a featureless room with several others. With each passing minute in quarantine your chance of becoming infected grows. You’re determined to escape uninfected, and your next actions will determine your survival. What will you do now?
The entire Goblin royal bloodline has died. The Goblin Sithen is no more. We now have a rare meeting of the royalty of the remaining Fey Courts to investigate what has happened.
Description:
A portal is opened, connecting an extra-dimensional council room with the mountainous terrain where the entrance to the Goblin Sithen used to be. Each of the remaining Fey Courts has sent representatives to this Council: The Shining Ones of the Seelie; The dark and seductive UnSeelie; The diminutive and secretive Demi-Fey; And even the sinister Sluagh. Their goal is to discover what happened to the Goblin royalty and the Sithen itself. And more importantly (to some) decide what needs to be done to prevent anything like this from happening again. Courtly manners are expected at all times, but there is tension in the air and the Fey are known for their tempers... They are nothing, if not proud. Bring your best negotiating skills, and maybe some veiled threats as well. If one of the Fey Courts can be destroyed, are any of the others truly safe? Costumes encouraged but not required.
An interactive LARP & war game experience where Spy Teams face off over area control maps to attain victory for their Regime.
Description:
Game of Zones is an interactive, spy themed, LARP/massive board game where Spy Faction Teams compete for global area control. Gameplay features players as impactful characters possessing powerful abilities and influence. Roles include Heads of State, Generals, Diplomats, War Treasurers, and even Royalty. The experience is diversified role-play. Some roles will engage in the area control game, while others will navigate a realm of diplomacy. Overall, the experience mixes LARP, war gaming, social deduction, and story creation. The game ultimately becomes a shared performative event. New agents fear not, gameplay only requires a quick briefing of a moderate rule set. After signing up, please email info@thegametheatre.com to move forward.
In a world of corrupt politicians & over-reaching oligarchies, it's time for a new race of politician! Help the Great Old Ones Party nominate the perfect candidate in this election gone eldritch!
Description:
When the world is full of corrupt politicians, terrorist states,and over-reaching oligarchies what is an Elder God to do? Why, get in on the action of course! Help the GOOP (Great Old Ones Party) find the perfect candidate to enter the 2016 Presidential Race in this Nominating Convention gone eldritch.
The River Witch's 1st voyage will be the party of the century. Money, fame, or less legitimate means have secured your invitation & you intend to make the most of this journey, no matter the cost!
Description:
Bands, booze, balls, and belles…it will be the party of the century when the River Witch sets sail on its maiden voyage from Memphis to New Orleans. Whether by virtue of your wealth, your fame, or through less upstanding means, you’ve managed to secure an invitation and you intend to make the most of this journey, no matter the cost! A Cthulhu Live scenario!