The vampires of Indianapolis come together to scheme, socialize, and hold onto their last shred of humanity. This LARP has elaborate, highly detailed pre-gen characters with old-school Vampire themes.
Description:
The vampires of Indianapolis come together to scheme, socialize, and hold onto their last shred of humanity. This LARP has elaborate, highly detailed pre-gen characters with old-school Vampire themes. Day two of a two-day event.
You are invited to visit the haunted ruins of Alargo and take part in a uniquely Ven ghost story.
Description:
Ten years ago Alargo went silent. The Marquis of the land, Moryandal Mwrr, was renown for delving into the blackest of black sorcery and many said his pursuit of knowledge finally unmade him. The Blooded bordering Alargo moved swiftly to capture his lands but every man they sent across the border vanished without a trace. Then the invites began to appear. No couriers delivered the notes, they just appeared nailed to the doors of various Blooded across Shanri. An invitation to speed a week at Castle Obsidia, penned in Moryandal Mwrr’s own hand. An invitation too tempting for any of the invited to even consider declining.
December 21, 2012 - Chinchen Itza - This is a world where Myth, Magic, the Supernatural and Science collide. The Mayans are coming! Imaginative role playing stressed. A BYOV Tragedy.
Description:
December 21, 2012 - Chinchen Itza - A group of scientists, dignitaries and government types wait for the alignment of the Sun, Moon and the earth and also the possible gravitational release of hidden asteroids which may herald the beginning of the end. Rowdy protestors, celebrants and doomsayers have gathered outside of Chinchen Itza awaiting and celebrating the End of Time.This is a world where Myth, Magic, the Supernatural and Science collide. Anything may and will happen, only believers and those with unlimited imagination need participate. The last LARP BYOV will ever write or present. A BYOV Tragedy using The Courting Murder Rules.
The trip was to take weeks...then the FTL failed. Those who couldn't be put into cold sleep faced 40 years of travel across empty space. And now the murders. Can you stop the killings? Do you want to?
Description:
A trip between the stars, a few short weeks to a far-flung outpost of humanity. That was before the FTL failed. Most of the passengers could be put into cold sleep, but hundreds could not. Those unfortunates could look forward to 40 years of travel across dark, empty space. But humans persevere. A city was built within the ship, jobs given out, an economy established, food grown. Life would go on. And then the murders started. And the rumors of alien lifeforms...at your destination, and onboard. Can you keep the ship together? How about just your own sanity? Reserve characters once you have your ticket, costumes encouraged but not required. A portion of the ticket proceeds will benefit Gamers for Humanity. A BYOV Tragedy.
Feeling down? The Human Improvement Movement is the way to go. Today we'll show you how to reach for the stars, and unlock parts of you that you never knew about.
Description:
"What a Man can be, he must be" -- Abraham Maslow Depressed? Feeling Blue? Hard times, civil unrest, and high gas prices got you down? Or maybe Watergate has just bummed you out and you don't know where to turn? The Human Improvement Movement may be just the answer you're looking for. It's the new thing for 1974. In just a few hours, we'll teach you how to harvest your full human potential. After that, nothing's going to stand in your way. Ever again. For full details, including seminar dates and pricing, see our brochures.
Two groups of people separated by time and space find themselve caught in the unraveling weave of the fabric of time and space. A game of mathematics, time travel, madness and personal horror.
Description:
We exist in blissful ignorance of our own insignificance. Ignored by the great powers of the unknowable just beyond our senses, we carry on in our day to day lives without being exposed to the mind shattering truths that weave in and out of the fabric of reality. For an unfortunate few, that is not the case. Two groups of people separated by time and space find themselves caught in the unraveling weave of the fabric of time. Will they be able to solve the riddle of their fate before they are overwhelmed by madness? Or will their darker natures revel in the chaos of the breaking of the world? An intense interactive evening of live action role playing in a tale of art, mathematics, time travel and madness wait for those brave enough to participate in Call of Cthulhu –The Tapestry of Chronos. This live action role playing event will run its course in an evening’s time.
Two groups of people separated by time and space find themselve caught in the unraveling weave of the fabric of time and space. A game of mathematics, time travel, madness and personal horror.
Description:
We exist in blissful ignorance of our own insignificance. Ignored by the great powers of the unknowable just beyond our senses, we carry on in our day to day lives without being exposed to the mind shattering truths that weave in and out of the fabric of reality. For an unfortunate few, that is not the case. Two groups of people separated by time and space find themselves caught in the unraveling weave of the fabric of time. Will they be able to solve the riddle of their fate before they are overwhelmed by madness? Or will their darker natures revel in the chaos of the breaking of the world? An intense interactive evening of live action role playing in a tale of art, mathematics, time travel and madness wait for those brave enough to participate in Call of Cthulhu –The Tapestry of Chronos. This live action role playing event will run its course in an evening’s time.
Two groups of people separated by time and space find themselve caught in the unraveling weave of the fabric of time and space. A game of mathematics, time travel, madness and personal horror.
Description:
We exist in blissful ignorance of our own insignificance. Ignored by the great powers of the unknowable just beyond our senses, we carry on in our day to day lives without being exposed to the mind shattering truths that weave in and out of the fabric of reality. For an unfortunate few, that is not the case. Two groups of people separated by time and space find themselves caught in the unraveling weave of the fabric of time. Will they be able to solve the riddle of their fate before they are overwhelmed by madness? Or will their darker natures revel in the chaos of the breaking of the world? An intense interactive evening of live action role playing in a tale of art, mathematics, time travel and madness wait for those brave enough to participate in Call of Cthulhu –The Tapestry of Chronos. This live action role playing event will run its course in an evening’s time.
Some mysteries are better left alone and there is no greater than in than the Tower of Silence. This local legend of sacrifice and the grave begs: who is remaking the world in their image?
Some mysteries are better left alone and there is no greater than in than the Tower of Silence. This local legend of sacrifice and the grave begs: who is remaking the world in their image?