In the USA, the Camarilla has risen again and dominates Kindred society. Europe, the Covenants’ homeland, is starting to see signs of this power. As each Covenant prepares for the coming wave, the first Cam scouts arrive from overseas. What will these scouts bring to European Kindred? A new way of life, or a rebellion to be quelled? Join us in Venice to help write the end of this Sick & Twisted tale of Covenants at odds in The Voice of Treason.
In the USA, the Camarilla has risen again and dominates Kindred society. Europe, the Covenants’ homeland, is starting to see signs of this power. As each Covenant prepares for the coming wave, the first Cam scouts arrive from overseas. What will these scouts bring to European Kindred? A new way of life, or a rebellion to be quelled? Join us in Venice to help write the end of this Sick & Twisted tale of Covenants at odds in The Voice of Treason.
Good day Troubleshooter, your Friend, the Computer has assigned you the task of rooting out the traitors at the Alpha Complex Mandatory BonusFUN Game Convention. There are traitors and mutants everywhere. So, stay alert, trust no one and keep your laser handy. Come loaded with a sick sense of humor and a healthy dose of, uh, Paranoia…
Welcome to the Torchwood Institute, a secret government agency tasked with defending Great Britain from extra-terrestrial and supernatural threats. It is 1940, the height of the London Blitz. An Ambassador from a hostile alien race has been murdered - by one of your own. A larger delegation of aliens is on the way: can you find the killer in time? Could it be YOU? The entire world may be at stake. A BYOV murder mystery, with a twist.
The Beary Celeste is a boat used to take underprivileged and sick children for ocean trips. Every child receives a toy when they come on board. You are those toys. Hurricane Bambi caused the ships lines to snap and you are adrift in the Atlantic. You must find a way to get yourselves rescued. Rescue may not be as easy as it sounds, rumor has it the mooring lines were cut! Everyone who plays keeps their toy. Children welcome.
White Wolf's Camarilla presents: Mage Live-Action - "Deep Cover"
Description:
When we want to leave something behind, we say it's buried- buried in the past, for example. But even things left far behind can be exhumed. Beneath the surface of the Earth, those secrets once held in Atlantis are now rumored to be in a pocket realm reachable only at a set time from a specific cavern. Are you bold and clever enough to defeat traps, competitors, and the scarcity of time to uncover what awaits there?
Live Action Role-Playing the improv way! Come play the games you've seen on TV, watch the hilarity, join the fun! Maturity preferred... sense of humor demanded!
Live Action Role-Playing the improv way! Come play the games you've seen on TV, watch the hilarity, join the fun! Maturity preferred... sense of humor demanded!
Live Action Role-Playing the improv way! Come play the games you've seen on TV, watch the hilarity, join the fun! Maturity preferred... sense of humor demanded!
Live Action Role-Playing the improv way! Come play the games you've seen on TV, watch the hilarity, join the fun! Maturity preferred... sense of humor demanded! Lights out, no holds barred, not for children.