A private corporation turns it's vision towards space on a distant world. In this "choose your own adventure" style game, your decisions will determine where the story goes & how the world changes.
Description:
The Blue Phoenix corporation has turned its vision to space. It’s been almost sixty years since the Tursans put six people on the largest of the moons in the sky, and no one’s been back, not even to orbit, since then. The charismatic CEO has vowed to put the first Emerans into space, and to bring back fame, glory, and profits that will raise poor Emera into the ranks of leading nations. In this "choose your own adventure" style larp, your decisions will determine where the story goes, and how the world changes for each subsequent section as you play out the story of the Emeran push for space. Set on a world far away from our own, but still similar in many ways, this is a character-driven, low-mechanic, no combat larp. Will Blue Phoenix and Emera reach space and the moons, or will space be empty for the foreseeable future? Your decisions will decide in what direction the story goes.
A game of danger, intrigue, courage, & those who are strong in the force.
Description:
It is just after the Battle of Yavin and many who supported the Rebels are on the run, and in hiding from the Empire. Ithaqua Station is a planetside crossroads for pilots, bounty hunters, criminals, merchants, explorers and anyone looking not to be found. Spacers, Smugglers and those with a past to run from all gather to look for work and play a good game of Sabacc at the Ithaqua Cantina. Is the frigid outer rim planet of Toola far enough out for those hiding from the Empire? Only time will tell… This LARP will emphasize heavy role playing and will feature a substantial amount of inter-personal connections – including ties with criminal organizations, the rebel alliance and the galactic empire. If you don’t play your cards right, there is a possibility of character death throughout your story arc.
Secrets. Betrayal. Murder. Take on the role of a council member & determine the fate of the kingdom. Political intrigue roleplay.
Description:
Players will be the members of the Baron's Council, a group of people who represent the interests of the baronies in Cascadon. Taking place in the recess between a session and dinner, the game will provide clues, goals, and secrets to help players make choices about the future of the kingdom, and perhaps the world.
8 players will represent baronies, and 1 character will play the servant (a valuable ally and dangerous enemy). Each barony has wants and needs, as do the representatives.
And if all goes well, the evening will end in murder.
Secrets. Betrayal. Murder. Take on the role of a council member & determine the fate of the kingdom. Political intrigue roleplay.
Description:
Players will be the members of the Baron's Council, a group of people who represent the interests of the baronies in Cascadon. Taking place in the recess between a session and dinner, the game will provide clues, goals, and secrets to help players make choices about the future of the kingdom, and perhaps the world. 8 players will represent baronies, and 1 character will play the servant (a valuable ally and dangerous enemy). Each barony has wants and needs, as do the representatives. And if all goes well, the evening will end in murder.
Secrets. Betrayal. Murder. Take on the role of a council member & determine the fate of the kingdom. Political intrigue roleplay.
Description:
Players will be the members of the Baron's Council, a group of people who represent the interests of the baronies in Cascadon. Taking place in the recess between a session and dinner, the game will provide clues, goals, and secrets to help players make choices about the future of the kingdom, and perhaps the world. 8 players will represent baronies, and 1 character will play the servant (a valuable ally and dangerous enemy). Each barony has wants and needs, as do the representatives. And if all goes well, the evening will end in murder.
Be your favorite DC villain & struggle for control of the streets of Gotham in hopes of seeing all your evil schemes come true. Resource management, negotiation, & cunning will be put to the test.
Come play the armed gang that raided The Millennium Dome earlier today & stole the De Beers diamonds worth an estimated 220 million pounds. Release your inner East London gangster.
Description:
The Millennium Dome was raided earlier today by an intrepid armed gang, who used a JCB to break in and steal the De Beers diamonds worth an estimated 220 million pounds. They escaped by speedboat up the Thames. If you have any information as to their whereabouts call Crimestoppers on 0800 555 111. The governor Mr Jackson told you to come to meet him early at the lock up, because you're the only one he trusts, but when you got there he was brown bread. You've got just three questions. Who killed him, who will take over the gang, and most importantly where's the bloody loot?! Borrowing heavily from the universe of Lock Stock and Two Smoking Barrels, Layercake and Snatch, this short and potentially rather silly game gives you the chance to release your inner East London Gangster. WARNING - there may well be character death in this game. Shooters'll be provided by the management.
Come play the armed gang that raided The Millennium Dome earlier today & stole the De Beers diamonds worth an estimated 220 million pounds. Release your inner East London gangster.
Description:
The Millennium Dome was raided earlier today by an intrepid armed gang, who used a JCB to break in and steal the De Beers diamonds worth an estimated 220 million pounds. They escaped by speedboat up the Thames. If you have any information as to their whereabouts call Crimestoppers on 0800 555 111. The governor Mr Jackson told you to come to meet him early at the lock up, because you're the only one he trusts, but when you got there he was brown bread. You've got just three questions. Who killed him, who will take over the gang, and most importantly where's the bloody loot?! Borrowing heavily from the universe of Lock Stock and Two Smoking Barrels, Layercake and Snatch, this short and potentially rather silly game gives you the chance to release your inner East London Gangster. WARNING - there may well be character death in this game. Shooters'll be provided by the management.
While people die from the Red Death plague, Prince Prospero is holding a masquerade ball within the safety of his castellated abbey. But attendees will soon learn death cannot so easily be avoided.
Description:
Players are guests at Prince Prospero's lavish masquerade. But some players serve the Red Death and are trying to eliminate as many other players as as possible by getting them cast out of the party or by simply killing them. The other team is attempting to cast the Red Death out of the party before too many succumb to the plague. In addition to these team goals, each player has an individual goal to achieve and a variety of powers and abilities to assist them. For example, they may have a vendetta against another character or are searching for a certain treasure. What is unique about Masque of the Red Death is that players are never fully eliminated from the game, they may simply obtain a status that limits them. Frozen in place by a spell? That's only temporary. Cast out of the party? You can possibly bribe your way back in. Dead? Perhaps a necromancer can make you 'undead'.