Indianapolis by Night: The Circle City; Night 1: Foundations
Summary:
Since the 1960s Indianapolis has been in the clutches of the Followers of Set. In modern nights the serpents have rebranded as the Ministry and thrown their lot in with the Anarch Movement.
Description:
With the disappearance of Melvin Ramses, the beloved leader of Indianapolis, rumors of the shadow of the Sabbat, the encroaching presence of the Camarilla and the Anarchs insistence of the Circle City officially joining the Anarch Free States, the local Kindred force through into the future. Night one is a social night, centering on getting to know the options given in this new, dangerous political climate.
Indianapolis by Night: The Circle City; Night 2: Your Vote Counts
Summary:
You have met the options. Now it is time to establish dominance of the Domain. Show your Support and Opposition and be part of the future of Indianapolis by Night.
Description:
A new path with new leadership will shape the future, not only in this game but other Our Worlds of Darkness presentations at Gen Con.
Indianapolis by Night: The Circle City; Night 3: In Conclusion
Summary:
The votes are in. The decision has been made. Indianapolis has a new path and a new leadership to guide them. Who will be satisfied with the outcome, who will not be and what will be the consequences?
Description:
The results of this night's session will decide the Future of Indianapolis by Night: the Circle City. Our Worlds of Darkness has grand ambitions to return to future Gen Cons, to continue this story in a continuing Chronicle, telling the stories of the Kindred of the Domain. We hope to have returning player characters and continuing plotlines that will establish Indianapolis by Night: the Circle City as a yearly event that players anticipate returning to year after year. Come make your mark.
You see rows and rows of corn. The Casino is sure to be the best place to cut loose. There's even rumors of competitions and relics. There's nowhere to hide secrets in all that corn, anyway.
Description:
“Since the Red Star lit the sky, both the Elders and the Sabbat have disappeared. The mortal government now hunts those of us who remain. Yet, we are Kindred. We do not cower from those destined to die in a matter of decades. We adapt, we persevere, we reign. Come celebrate the crowning of those of us who have persevered through modern perils. Who will be crowned at the end of the night?
Who: Those with Vitae in their veins
Where: At The Casino located on the Mississippi River between Iowa and Illinois
Dress Code: Bold and daring. Mysterious and alluring. Grotesque and unforgettable. Wear what brings out the best in you.”
Navigate the politics of the Vampire world in the Quad Cities in what is bound to be a promising night of revelry far from the eyes of the mortal hunters who seek to end you. After all, what could be hiding in the Quad Cities?
The Vampiric Counsel of Western Michigan's corporate branch is hosting an office party.
Description:
The VCWM is committed to a positive work environment. Considering the recent dip in morale due to The Incident, we will be hosting a party with team building exercises and a small presentation by one of our community leaders. Refreshments to be provided for all participating kindred. However, refreshments will not be provided for ghouls. Bring Your Own Blood Bag. Signed, The Vampiric Counsel of Western Michigan