It is 1879, the Age of Steam and Sorcery. War threatens, and intrigue in the Balkans may determine whether it can be avoided. Humans and Faerie gather in Croatia trying to advance their factions.
Description:
Diplomats and spies from many nations, Human and Faerie, Dwarf and Dragon, Mundane and Magickal, have gathered in Dubrovnik, Croatia trying to leash or to free the dogs of war.
It is 1878, the Age of Steam and Sorcery. The installation of a new Sultan has brought dignitaries to exotic Istanbul. Human and Faerie alike scheme with cunning Viziers and mysterious djinns.
Description:
The policies of the new ruler with regard to the Austro-Hungarian Empire may drastically alter the situation between Austria and Prussia. Once again, war may hang on the outcome of this event. Human and Faerie alike from the West scheme with cunning Viziers, wily rogues, and mysterious djinns.
It is 1878, the Age of Steam and Sorcery. Human and faerie gather at a reception in Orleans Free State to toast the success of secret experiments. The Magic and Mundane alike advance their agendas.
Description:
At an international conference last year, a dwarf metallurgist put together a consortium to fund his experiments, construct prototypes, and test a militarily valuable alloy. The final tests were recently successfully conducted in Orleans Free State. Representatives from the consortium, Human and Faerie, Dwarf and Dragon, Mundane and Magickal, have gathered at a reception to toast the success. Friends from the nearby Texas Republic, the Bear Flag Empire, and the 20 Nations have also been invited.
It's 1877, the Age of Steam and Sorcery. A human princess and a mountain troll intend to wed and to annex his mountain home as an independent realm. VIPs have gathered to discuss this development.
Description:
It is 1877, the Age of Steam and Sorcery. An exiled human princess and a mountain troll have declared their intention to wed and to annex his strategically important mountain home as an independent principality. Since these heights dominate the natural invasion route between Prussian and Austria, and since war between these countries appears all but certain, the powers-that-be need to determine how they will respond to this declaration. Representatives from many factions, Human and Faerie, Dwarf and Dragon, Mundane and Magickal, have gathered in Geneva to discuss this development.
It is 1877, the Age of Steam and Sorcery. The fast set from all over Europe have come to Vienna. Of the many events, the most coveted invitation is for the 4th Dimension Ball, beloved of the Faerie.
Description:
It is 1877, the Age of Steam and Sorcery. The fast set from all over Europe have come to Vienna for Fasching, or Winter Carnival. Of the many balls and parties, the most coveted invitation is for the 4th Dimension Ball, beloved of the Faerie. Mix with nobles, sorcerers, artists, courtesans, along with the upper crust of the Fae folk. Of course, many have agendas besides champagne and dancing.
It is 1876, the Age of Steam & Sorcery. The notables of Europe, human, dragon, & faerie, have gathered to "take the waters" at Bavarian spas. But some have motives beyond a mineral bath.
It is 1875, the Age of Steam & Sorcery. The elite from all over Europe are gathered to see the 1st Nobel prizes awarded. Socialize with human & faerie, scientists, mages, & other notables.
It's 1874, the age of Steam & Sorcery. Attend the wedding of the year on Long Island. Diplomats & magnates negotiate shrewd deals. & why have the happy couple invited so many sorceresses?
It’s 1873, the Age of Steam and Sorcery. Attend the Royal Ascot, bet on the horseraces, and meet royalty, faerie, artists, and sorcerers. Will the Steam Lords be able to advance their nefarious plots?
March 1872: the age of Steam and Sorcery. At an elegant garden party, nobles and gentry, humans and Faerie, will mingle with sorcerers, scientists, and artists. Steam age attire welcome.