Each year, the Iron Works hosts the Speedtown Invitational, a week-long event ending in a night of entertainment & combat. House Lily has invited you to join the festivities.
Its been 25 years since a traveling preacher-man moved through the south, leaving a string of strange births in his wake. Now they are grown; they feel the call and it is time to seek their destiny.
Description:
Its been 25 years since a traveling preacher-man moved through the south, leaving a string of strange births in his wake. Dozens of unexpected children were born, special children just like you. Now, all those special children are grown, and each of you feel the call. Like an invisible pull on your soul, you feel a call to return to the South and seek their destiny. A Call of Cthulhu Adventure inspired by Will Thrasher's Preacher Man.
Forces of men and magic assail a small island of justice, carved from the mythic wilds of the British Isles: a kingdom known as Camelot. Will the patrons of a mysterious tavern bring aid, or ruin?
Description:
It was a shining beacon in the chaos of war and colliding worlds. The Romans have returned to their crumbling Rome, and Britons are free to make their own way. Camelot was to lead them. Arthur gathered the most righteous and noble, carving out a kingdom of peace. But all is threatened. Saxons from the East have set their sights on Britain, as have raiding Danes from the North. And rumors whisper of the lost land of Avalon discovered once more, and powerful enmities reignited. But all is quiet in the tavern known as The Best of Times. The question is whether it will stay that way. The tavern is not always to be found, and not always where you left it. It attracts those from far-off lands, those with secrets to keep…and those with agendas. Will its appearance in Camelot bring ruin, or salvation? Costumes encouraged but not required, character selection available after ticket purchase.
The awakening of the Island of Sopkalia's long-dormant volcano may shift the balance of power. Fantasy steampunk with strong political and diplomatic elements.
Description:
A technological renaissance has rocketed the Island of Sopkalia beyond its neighbors. But the awakening of the island's long-dormant volcano may shift the balance of power. Who will benefit? Can the island survive? A fantasy and steampunk LARP with strong political and diplomatic elements.
Nuclear war sent society into the sea, where bubble domes promised peace. Discovering the mutants shattered that; now folks want to explore Up Top to see what else is hiding. Role-playing stressed.
Description:
It’s 2070. 49 years ago the president threatened a nuclear Cleanse for the True Religion. 47 years ago, he delivered. In the interim, nuclear-safe domes were developed for life in the deep sea, allowing a fraction of society to survive in peace. 3 years ago, mysterious beasts rose from the abyss. Nuclear mutations had been passed down through generations, and some of those affected- now known as the Mers- took to the water. A power-hungry government in the dome city Trident began using the mutations to engineer superior humans- the Tels- and the scandal left significant political backlash. Today, some folks want to explore Up Top to see what truly happened after the Cleanse. Others wish to remain in the domes, clinging to the idea of a paradise that was lost three years ago. The Mers and Tels are getting their own ideas. RP and problem solving stressed.
A grave threat looms over the Kingdom of Feldra as suitors vie to win the hand of the princess on the eve of her most fatal birthday. High fantasy and adventure with both political and combat roles.
Description:
A grave threat looms over the Kingdom of Feldra as suitors vie to win the hand of the princess on the eve of her most fatal birthday. A failed war has left most of the young men dead, and a thousand-year-old scourge has returned. As midnight draws near, will Darkness finally triumph? A high fantasy and adventure LARP with both political and combat roles.
Something alien lurks in the pleasant country town of Holmfirth, and if The Doctor and his companions don't act quickly, and old enemy will use it to conquer the Earth!
Beyond the Known Worlds spins Fingisvold. Home to barbarians, raiders, and adherents of religions banished from the Empire, it is the center of an intrigue so vast it eclipses the fading suns.
Between a crooked land baron, a mad scientist, and a whole heap o' black magic, it's gonna take some tough hombres to clean up this weird west boomtown.