Vancouver is full of violence & decay - but even in the darkness, there is hope: you. Restore the peace? Or destroy the weak & take the city? The choice is yours.
Vancouver is full of violence & decay - but even in the darkness, there is hope: you. Restore the peace? Or destroy the weak & take the city? The choice is yours.
Queen Maeve rules Eire but betrayal & treachery are closer to home than the Dark Wild Woods. If Maeve falls, how will that affect all the denizens of the Emerald Isle? Irish accents encouraged!
Description:
Queen Maeve rules Eire- in spite of the Tuatha de Danaa, the Horned Witches and Irusan, King of the Cats- but betrayal and treachery are closer to home than the Faie Rathes and the Dark Wild Woods. With no heir and the Fomori Giants on the move, the citizens are restless. If Maeve falls, who will be her successor and how will that affect all the denizens, magical and mortal, of the Emerald Isle? Role Playing and Problem Solving stressed- Irish accents encouraged!
Poison in the Polenta, daggers in the dark, secrets to die for or from, Have you angered the Secret Rulers or will you become one? . Role Playing/Problem solving stressed.
Description:
In the City State of Castivecchio during the height of the Renaissance, things are seldom what they seem. A duke rules the city and fights with the Church, but the wise know that the true rulers are never seen. The Secret Rulers of Castivecchio are invisible, but their hands are felt everywhere. Step carefully as to not tread on their toes. Those who risk their wrath live not long. Poison in the Polenta, daggers in the dark, secrets to die for or from. Role Playing/Problem solving stressed.
Pirates gather to elect a leader & mount expeditions for treasure. Gather your crew, wield weapons and magic, make alliances, & sally forth to make history… while confronting ghosts & evil.
A decade has passed since the Nights of Turmoil faded into bitter memory. The fear of Gehenna no longer looms large on the horizon, but other dangers threaten Kindred society!
A steampunk game: flying cities, stone men, magic, NERF guns, foam swords, and armor. A portal to a hellish world, a city reduced to a blood-soaked maze: a mortal calls all to reclaim Xep.
When the superheroic king of Atlantis turns his nation into the worlds only escape-proof underwater prison, and Earth's mightiest heroes, deadliest villains, and world powers are gonna get wet!