Brain Games' flicking game in which each round one of the players takes the role of the Hall Monitor - his aim will be to catch each other penguin & get points for that.
Description:
Brain Games' flicking game in which each round one of the players takes the role of the Hall Monitor - his aim will be to catch each other penguin and get points for that. The others will try to run through several doors, thus gaining fish (that give them points) on their way. When either the Hall Monitor has caught each other penguin once or any of the others has gone through all 3 doors that have fish on them, the round is over. After each player is the Hall Monitor once, whoever has the most points on their fish cards wins.
Brain Games' flicking game in which each round one of the players takes the role of the Hall Monitor - his aim will be to catch each other penguin & get points for that.
Description:
Brain Games' flicking game in which each round one of the players takes the role of the Hall Monitor - his aim will be to catch each other penguin and get points for that. The others will try to run through several doors, thus gaining fish (that give them points) on their way. When either the Hall Monitor has caught each other penguin once or any of the others has gone through all 3 doors that have fish on them, the round is over. After each player is the Hall Monitor once, whoever has the most points on their fish cards wins.
Brain Games' flicking game in which each round one of the players takes the role of the Hall Monitor - his aim will be to catch each other penguin & get points for that.
Description:
Brain Games' flicking game in which each round one of the players takes the role of the Hall Monitor - his aim will be to catch each other penguin and get points for that. The others will try to run through several doors, thus gaining fish (that give them points) on their way. When either the Hall Monitor has caught each other penguin once or any of the others has gone through all 3 doors that have fish on them, the round is over. After each player is the Hall Monitor once, whoever has the most points on their fish cards wins.
Brain Games' flicking game in which each round one of the players takes the role of the Hall Monitor - his aim will be to catch each other penguin & get points for that.
Description:
Brain Games' flicking game in which each round one of the players takes the role of the Hall Monitor - his aim will be to catch each other penguin and get points for that. The others will try to run through several doors, thus gaining fish (that give them points) on their way. When either the Hall Monitor has caught each other penguin once or any of the others has gone through all 3 doors that have fish on them, the round is over. After each player is the Hall Monitor once, whoever has the most points on their fish cards wins.
Kids get to make & take a kid-friendly monster puppet with a moving mouth--kind of like a sock puppet, but better. Don't forget to bring your helpful grown up!
Description:
Puppeteer, Stacey Gordon, will lead children in making a simple fabric moving-mouth puppet that they can bring to life and take home with them. Each child should be able to sit for 45 minutes, use a ruler and scissors correctly, as well as be able to follow simple, one-step directions. Each participant ages of 6 to 8 will need to be accompanied by one dedicated, helpful grown-up.
Kids get to make & take a kid-friendly monster puppet with a moving mouth--kind of like a sock puppet, but better. Don't forget to bring your helpful grown up!
Description:
Puppeteer, Stacey Gordon, will lead children in making a simple fabric moving-mouth puppet that they can bring to life and take home with them. Each child should be able to sit for 45 minutes, use a ruler and scissors correctly, as well as be able to follow simple, one-step directions. Each participant ages of 6 to 8 will need to be accompanied by one dedicated, helpful grown-up.
It’s not goodbye, it’s “see you next year” at the Hatter’s Mad Tea Party! We’ll play “Where’s the dormouse,” build a craft, have a little tea, & send off the con in style!
Running out of arms to carry all your awesome stuff? Come decorate a tote bag to bring it home in! This event runs continuously, so stop by anytime from 10am to 4pm, and we will try and fit you in.
Running out of arms to carry all your awesome stuff? Come decorate a tote bag to bring it home in! This event runs continuously, so stop by anytime from 10am to 4pm, and we will try and fit you in.
Running out of arms to carry all your awesome stuff? Come decorate a tote bag to bring it home in! This event runs continuously, so stop by anytime from 10am to 4pm, and we will try and fit you in.