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You and your teammates have been hired to retrieve a stolen file from a base on Mars!
Description:
Retrieve a stolen set of plans from a corporate rival to your employer. You have been hired to head to Mars and break into a small Research and Development facility where Aegis Online is storing the stolen plans for Quark Industry's newest generation optical processor. You've been instructed to get in and out with minimal loss of life, but nobody said you can't rough them up a bit just for good measure. The Kalijor: Kids uses a pared down version of the Kalijor RPG rules and mechanics to introduce kids to the concepts and fun of playing RPGs. All characters, equipment, settings, and plots are fully forward and reverse compatible with the Kalijor RPG system.
You and your teammates have been hired to retrieve a stolen file from a base on Mars!
Description:
Retrieve a stolen set of plans from a corporate rival to your employer. You have been hired to head to Mars and break into a small Research and Development facility where Aegis Online is storing the stolen plans for Quark Industry's newest generation optical processor. You've been instructed to get in and out with minimal loss of life, but nobody said you can't rough them up a bit just for good measure. The Kalijor: Kids uses a pared down version of the Kalijor RPG rules and mechanics to introduce kids to the concepts and fun of playing RPGs. All characters, equipment, settings, and plots are fully forward and reverse compatible with the Kalijor RPG system.
You and your teammates have been hired to retrieve a stolen file from a base on Mars!
Description:
Retrieve a stolen set of plans from a corporate rival to your employer. You have been hired to head to Mars and break into a small Research and Development facility where Aegis Online is storing the stolen plans for Quark Industry's newest generation optical processor. You've been instructed to get in and out with minimal loss of life, but nobody said you can't rough them up a bit just for good measure. The Kalijor: Kids uses a pared down version of the Kalijor RPG rules and mechanics to introduce kids to the concepts and fun of playing RPGs. All characters, equipment, settings, and plots are fully forward and reverse compatible with the Kalijor RPG system.
Guardian must attend. In the 1st hour, the GM will teach the art of leveling a character from 1st to 3rd level. Play an adventure in 2nd hour. Play all 5 advanced track to earn a certificate.
Description:
This adventure is for children ages 6-10, with some roleplaying experience. This is one of the adventures that builds off of the four Kid's Track beginner sessions that were run at Gen Con 2013. The Kid's Advanced Track is for children who have participated in a previous Kid's Beginner Track event. Tables will be limited to four children. A parent or guardian must be on sight to supervise their child at all times. A dungeon encounter in an ice cave in the mountains.
Guardian must attend. In the 1st hour, the GM will teach the art of leveling a character from 1st to 3rd level. Play an adventure in 2nd hour. Play all 5 advanced track to earn a certificate.
Description:
This adventure is for children ages 6-10, with some roleplaying experience. This is one of the adventures that builds off of the four Kid's Track beginner sessions that were run at Gen Con 2013. The Kid's Advanced Track is for children who have participated in a previous Kid's Beginner Track event. Tables will be limited to four children. A parent or guardian must be on sight to supervise their child at all times. A dungeon encounter in an ice cave in the mountains.
Guardian must attend. In the 1st hour, the GM will teach the art of leveling a character from 1st to 3rd level. Play an adventure in 2nd hour. Play all 5 advanced track to earn a certificate.
Description:
This adventure is for children ages 6-10, with some roleplaying experience. This is one of the new adventures that builds off of the four Kid's Track sessions that were run at Gen Con 2013. The Kid's Advanced Track is for children who have participated in a previous Kid's Beginner Track event. Tables will be limited to four children. A parent or guardian must be on sight to supervise their child at all times. A wilderness encounter on a small island in the Varisian Gulf
Guardian must attend. In the 1st hour, the GM will teach the art of leveling a character from 1st to 3rd level. Play an adventure in 2nd hour. Play all 5 advanced track to earn a certificate.
Description:
This adventure is for children ages 6-10, with some roleplaying experience. This is one of the new adventures that builds off of the four Kid's Track sessions that were run at Gen Con 2013. The Kid's Advanced Track is for children who have participated in a previous Kid's Beginner Track event. Tables will be limited to four children. A parent or guardian must be on sight to supervise their child at all times. A wilderness encounter on a small island in the Varisian Gulf
Guardian must attend. In the 1st hour, the GM will teach the art of leveling a character from 1st to 3rd level. Play an adventure in 2nd hour. Play all 5 advanced track to earn a certificate.
Description:
This adventure is for children ages 6-10, with some roleplaying experience. This is one of the new adventures that builds off of the four Kid's Track sessions that were run at Gen Con 2013. The Kid's Advanced Track is for children who have participated in a previous Kid's Beginner Track event. Tables will be limited to four children. A parent or guardian must be on sight to supervise their child at all times. A wilderness encounter on a small island in the Varisian Gulf