Axis & Allies War at Sea Naval Miniatures Tournament
Summary:
Players must bring their own 100-pt. fleets of both Axis & Allied units. 40 pts. must consist of starter units only. See the longer description for fleet details, restrictions, and tourney format.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the tournament during the two 5 hour qualifying rounds on Thursday and Friday. The latest "Advanced Rules" will be used. The top 8 players with the best overall records after the 2 qualifying rounds will play in a Single Elimination (SE) round bracket on Saturday to determine the overall tournament winner. In each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less. Your 100-point fleet requirements: 4 Stater Set units of that side, Minimum of 3 different type of units, No duplicates of any one unit including air support, No Rares, No single unit can be over 21 pts, WotC Units ONLY. Banned Unit: US, F6F-3 Hellcat (Vital Armor 10).
Axis & Allies War at Sea Naval Miniatures Tournament
Summary:
Players must bring their own 100-pt. fleets of both Axis & Allied units. 60 pts. must consist of starter units only. See the longer description for fleet details, restrictions, and tourney format.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the tournament during the two 5 hour qualifying rounds on Thursday and Friday. The latest "Advanced Rules" will be used. The top 8 players with the best overall records after the 2 qualifying rounds will play in a Single Elimination (SE) round bracket on Saturday to determine the overall tournament winner. In each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less. Your 100-point fleet requirements: 4 Stater Set units of that side, Minimum of 3 different type of units, No duplicates of any one unit including air support, No Rares, No single unit can be over 21 pts, WotC Units ONLY. Banned Unit: US, F6F-3 Hellcat (Vital Armor 10).
Axis & Allies War at Sea Naval Miniatures Tournament Finals
Summary:
Players must bring their own 100-pt. fleets of both Axis & Allied units. 60 pts. must consist of starter units only. See the longer description for fleet details, restrictions, and tourney format.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the tournament during the two 5 hour qualifying rounds on Thursday and Friday. The latest "Advanced Rules" will be used. The top 8 players with the best overall records after the 2 qualifying rounds will play in a Single Elimination (SE) round bracket on Saturday to determine the overall tournament winner. In each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have earned from games played. You may interchange fleet units between games with your extra units and trading between other players in the tournament is strongly encouraged.
Axis & Allies War at Sea Naval Miniatures Tournament Quarter Finals
Summary:
Players must bring their own 100-pt. fleets of both Axis & Allied units. 60 pts. must consist of starter units only. See the longer description for fleet details, restrictions, and tourney format.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the tournament during the two 5 hour qualifying rounds on Thursday and Friday. The latest "Advanced Rules" will be used. The top 8 players with the best overall records after the 2 qualifying rounds will play in a Single Elimination (SE) round bracket on Saturday to determine the overall tournament winner. In each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have earned from games played. You may interchange fleet units between games with your extra units and trading between other players in the tournament is strongly encouraged.
Axis & Allies War at Sea Naval Miniatures Tournament Semi-Finals
Summary:
Players must bring their own 100-pt. fleets of both Axis & Allied units. 60 pts. must consist of starter units only. See the longer description for fleet details, restrictions, and tourney format.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the tournament during the two 5 hour qualifying rounds on Thursday and Friday. The latest "Advanced Rules" will be used. The top 8 players with the best overall records after the 2 qualifying rounds will play in a Single Elimination (SE) round bracket on Saturday to determine the overall tournament winner. In each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have earned from games played. You may interchange fleet units between games with your extra units and trading between other players in the tournament is strongly encouraged.
Bring a 250 point Blood and Plunder sea list from any faction and take part in a massive fleet battle. This will be a more casual team event, two tables will be available with 3 players on each side.
Description:
Please pre register and submit your list in advance to bloodandpigment.com/gencon for validation. YOU are responsible for bringing all necessary components to play your list. This includes, an official Firelock games produced ship(s)/boats(no proxies will be allowed), miniatures, dice, activation deck, rulers, and any templates you need. The only things that will be provided are mats to play on.
Build your best sea list and battle your way to victory in the Blood and Plunder Gencon Tournament. This will be a 3 round swiss style tournament with lists at 250 points.
Description:
Please pre register and submit your list in advance to bloodandpigment.com/gencon for validation. YOU are responsible for bringing all necessary components to play your list. This includes, an official Firelock games produced ship(s)/boats(no proxies will be allowed), miniatures, dice, activation deck, rulers, and any templates you need. The only things that will be provided are mats to play on. For more restrictions and rules the tournament packet is available at: bloodandpigment.com/gencon
Cruel Seas: Operation Stone Age Malta (1620 November 1942)
Summary:
Operation Stone Age Malta (November 1942) The British risked many ships to supply the island and the Axis made efforts to neutralize the island as an offensive base.
Description:
1/300 Fast attack Motor Torpedo Boats (MTB) / Patrol Boats (PT). Operation Stone Age Malta (1620 November 1942) The strategic value of the Island of Malta was so great the British risked many merchant vessels and warships to supply the island and the Axis made determined efforts to neutralize the island as an offensive base. The civilian population and the garrison required imports of food, medical supplies, fuel and equipment; the military forces on the island needed reinforcements, ammunition and spare parts. British convoys were escorted to Malta by ships of the Mediterranean Fleet, Force H and aircraft of the Fleet Air Arm and Royal Air Force, during the Battle of the Mediterranean (19401943).