6mm micro scale WWII battle using Heroics & Ros, GHQ and other figures and modified to scale, Tiger, Tiger, Burning Bright (pps. 98-119.). This is an introduction to WWII miniatures wargaming. There are a lot of photos, game session reports, videos and other useful info at Boardgamegeek.com and https://www.facebook.com/pages/The-Games-of-War/140671549278435.
Come on out and test your Army and your skills against players from around the US. Three Rounds of play. We will try to keep Red vs. Blue matchups if possible.
Come on out and test your Army and your skills against players from around the world. Three Rounds of play. We will try to keep Red vs. Blue matchups if possible.
Come on out and test your Army and your skills against players from around the US. Three Rounds of play. We will try to keep Red vs. Blue matchups if possible.
Axis & Allies War At Sea: Battle of Sparviento. Learn to Play.
Summary:
This event is a team teaching, large scale event for novice or first time players.
Description:
Axis & Allies War At Sea: Battle of Cape Sparviento. This event is a team teaching, large scale event for novice or first time players. Game materials (map, ship miniatures, dice, etc.) will be provided for this learning event. Up to six players can be accommodated. Winners will be able to keep some of the fleet units. The Setting: On 27 November 1940, the Italian fleet attempted to intercept and stop a British convoy and its Royal Navy protection from reaching and resupplying the Island of Malta in the Mediterranean. Italian and British cruisers and battleships engaged in a running gun battle for almost an hour before both forces disengaged as neither side was able to obtain a significant advantage. This teaching game will use ships and a map setup that roughly represents this battle as an introduction to the mechanics of Axis & Allies Naval Miniature game.
Each player will receive a 100+ pt. pre-constructed starter fleet of Axis or Allies, their choice. The fleets will be constructed from the Advanced Starter sets and Condition Zebra boosters.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the Sealed League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner.
Each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.
Each player will receive a 100+ pt. pre-constructed starter fleet of Axis or Allies, their choice. The fleets will be constructed from the Advanced Starter sets and Condition Zebra boosters.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the Sealed League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.
Each player will receive a 100+ pt. pre-constructed starter fleet of Axis or Allies, their choice. The fleets will be constructed from the Advanced Starter sets and Condition Zebra boosters.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the Sealed League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.
Axis & Allies War at Sea Miniatures Sealed League Finals
Summary:
The top 2 players over the 3 days of War at Sea League matches advance to the single elimination round of this tournament.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the Sealed League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.