Each player will receive a pre-constructed starter fleet of Axis or Allies, their choice. This Starter Fleets will be constructed from the Advanced Starter sets and Condition Zebra boosters.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from events are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.
Each player will receive a pre-constructed starter fleet of Axis or Allies, their choice. This Starter Fleets will be constructed from the Advanced Starter sets and Condition Zebra boosters.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the Sealed League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from events are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the Sealed League is strongly encouraged.
Each player will receive a pre-constructed starter fleet of Axis or Allies, their choice. This Starter Fleets will be constructed from the Advanced Starter sets and Condition Zebra boosters.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from events are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.
Each player will receive a pre-constructed starter fleet of Axis or Allies, their choice. This Starter Fleets will be constructed from the Advanced Starter sets and Condition Zebra boosters.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from events are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.
Axis & Allies War at Sea: Battle of Spartivento for Beginners
Summary:
Learn how to play this great WW2 naval miniatures strategic game. It pits the UK vs. the Italian navy in the Mediterranean Sea.
Description:
Axis & Allies War At Sea: Battle of Cape Sparviento. This event is a team teaching, large scale event for novice or first time players. Game materials (map, ship miniatures, dice, etc.) will be provided for this learning event. Up to six players can be accommodated. Winners will be able to keep some of the fleet units.
The Setting:
On 27 November 1940, the Italian fleet attempted to intercept and stop a British convoy and its Royal Navy protection from reaching and resupplying the Island of Malta in the Mediterranean. Italian and British cruisers and battleships engaged in a running gun battle for almost an hour before both forces disengaged as neither side was able to obtain a significant advantage. This teaching game will use ships and a map setup that roughly represents this battle as an introduction to the mechanics of Axis & Allies Naval Miniature game.
Axis & Allies Angels 20 Airforce Minis for Beginners
Summary:
Learn how to play this fun miniature airplane game. All players receive 1 out of print starter. All players keep their starter sets & can earn more planes to keep during the event.
Description:
Did you ever want to learn how to play Angels 20 Airforce miniatures but just never got around to it or did not want to spend the money. Well this is the event for you. Join us to learn how to play this fun and exciting miniature event and keep all the planes you received for registering. You must however stay for the event to receive the starter set. Additional singles will be given away from booster packs at the event for you to keep.
Bring your own land miniatures for this fun & exciting scenario event. 200 pts. of both Axis & Allies units required. Rules to be explained at event. Prizes to winner of event.
You can either bring your own 100 pt. Axis or Allied fleet with restrictions or each player may choice to receive a starter fleet of your own.
Description:
This is the Annual War at Sea League tournament. You may choice to bring your own 100 pt. Fleets for both Axis & Allies & accessories (maps, islands, dice, etc.)but w/fleet restrictions as listed per the SmoreySwamp.
You may also chose to received a predetermined starter fleet will be provided for you. All miniatures received through the event are your to keep.
All League games at to last no longer than 1 hour. All players registered for event may play any other registered player for the same event any time the event runs. Each game played rewards players with new pieces, provided by GM, to add to your fleet and you get to keep as well.
The top 8 players over the three days with the best records, play in a single elimination tournament to determine the victor beginning on Saturday night.
You can either bring your own 100 pt. Axis or Allied fleet with restrictions or each player may choice to receive a starter fleet of your own.
Description:
This is the Annual War at Sea League tournament. You may choice to bring your own 100 pt. Fleets for both Axis & Allies & accessories (maps, islands, dice, etc.)but w/fleet restrictions as listed per the SmoreySwamp.
You may also chose to received a predetermined starter fleet will be provided for you. All miniatures received through the event are your to keep.
All League games at to last no longer than 1 hour. All players registered for event may play any other registered player for the same event any time the event runs. Each game played rewards players with new pieces, provided by GM, to add to your fleet and you get to keep as well.
The top 8 players over the three days with the best records, play in a single elimination tournament to determine the victor beginning on Saturday night.