Axis & Allies War at Sea Miniatures Sealed League Finals
Summary:
The top 2 players over the 3 days of War at Sea League matches advance to the single elimination round of this tournament.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the Sealed League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.
Axis & Allies War at Sea Miniatures Sealed League Quarter-Finals
Summary:
The top 2 players over the 3 days of War at Sea League matches advance to the single elimination round of this tournament.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the Sealed League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.
Axis & Allies War at Sea Miniatures Sealed League Semi-Finals
Summary:
The top 2 players over the 3 days of War at Sea League matches advance to the single elimination round of this tournament.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the Sealed League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.
Axis & Allies War at Sea Naval Miniatures Battlefest
Summary:
Large scale naval battle. Up to 3 players/side. Must bring your own 250 pts. of Allied & Axis fleet /player. Most units destroyed on winning side wins.
Description:
Each side must bring a combined total 750 pt. fleet for the battle for each side. Extra time will be given at the start to adjust fleets for the battlefest. The team/side with the Most Points for Units Killed + Objectives Captured at the end of regulation play wins and the player on the winning side with the most Points for Units Killed & Objectives taken combined will be claimed the victor. Team Tiebreakers: (1st, 2nd and 3rd place): During game play, each player must keep track of who kills what for final victory tally on that team.
This is a novice WWII miniature airplane event. All players receive 1 out of print starter plus a few additional planes just for playing in this event.
Description:
Did you ever want to learn how to play Angels 20 Airforce miniatures but just never got around to it or did not want to spend the money. Well this is the event for you. Join us to learn how to play this fun and exciting miniature event and keep all the planes you received for registering. You must however stay for the event to receive the starter set. Additional singles will be given away from booster packs at the event for you to keep.
Bring up to 500 points of Axis and Allied land miniatures. Exact game format will be determined at event. Either Battlefest or mini tournament.
Description:
Depending on the outcome, we will either play a Battlefest of run a mini-swiss style tournament. Winner of event will win prizes including land miniature boosters. Bring both Axis and Allied units for event equaling up to 500pts. per side.
Large scale naval battle. Up to 3 players/side. Must bring your own 250 pts. of Allied & Axis fleet /player. Most units destroyed on winning side wins.
Description:
Each side must bring a combined total 750 pt. fleet for the battle for each side. Extra time will be given at the start to adjust fleets for the battlefest. The team/side with the Most Points for Units Killed + Objectives Captured at the end of regulation play wins and the player on the winning side with the most Points for Units Killed & Objectives taken combined will be claimed the victor. Team Tiebreakers: (1st, 2nd and 3rd place): During game play, each player must keep track of who kills what for final victory tally on that team.