1250pt tournament, No tank platoons, no special characters, no planes. The platoons in the force must be selected using the army list section of the main rule book, one of the "Armies of" books, or an approved generic list of a minor country that does not have an Armies of book. No theater lists. Victory is calculated as described below: a. Victory 3 TP b. Draw 1 TP c. Loss 0 TP d. 1 bonus TP for eliminating opponents HQ 5. The winner is determined at the end of the last round, according to the following criteria: a. Most TP b. Total order dice scored 6. All 3 rounds will be Red vs. Blue as much as possible Missions 2.5 hour rounds Round 1 - Scenario TBD Round 2 – Scenario TBD Round 3 – Scenario TBD
Players will use a 750 point force. No more than 12 order dice. Maximum of 1 Reinforced Platoon. No tank platoons, no special characters, no planes. The platoon in the force must be selected using the army list section of the main rule book, one of the "Armies of" books, or an approved generic list of a minor country that does not have an Armies of book. No theater lists. The players must bring a copy of their army list for each round. Victory is calculated as described below: a. Victory 3 TP b. Draw 1 TP c. Loss 0 TP d. 1 bonus TP for eliminating opponents HQ 5. The winner is determined at the end of the last round, according to the following criteria: a. Most TP b. Total order dice scored All 4 rounds will be Red vs. Blue as much as possible Missions 1.5 hour rounds Round 1,2,3,4 - Scenarios TBD
A unit level historical tabletop miniatures war game in high detail 28mm scale covering the advent of guns to the 19th century. This event is for beginners. All materials provided.
A unit level historical tabletop miniatures war game in high detail 28mm scale covering the advent of guns to 19th century. This event is for beginners. All materials provided.