Recreate aerial combat during World War II using cards and miniatures to represent the airplanes and their maneuvers.
Description:
In Wings of Glory players will control one or more airplanes, taking to the skies to engage their opponents in aerial duels, or trying to accomplish a specific mission, such as recon, escort, or bombing.
Classic WW2 dog fighting. Players receive a plane to keep as part of the entry. Prizes for those who rack up the highest number of enemy kills. Shot down? You can take to the skies next turn.
Description:
Recreate aerial combat during World War II using cards and miniatures to represent the airplanes and their maneuvers. In Wings of Glory players will control one or more airplanes, taking to the skies to engage their opponents in aerial duels, or trying to accomplish a specific mission, such as recon, escort, or bombing.
Classic WW2 dog fighting. Players receive a plane to keep as part of the entry. Prizes for those who rack up the highest number of enemy kills. Shot down? You can take to the skies next turn.
Description:
Recreate aerial combat during World War II using cards and miniatures to represent the airplanes and their maneuvers. In Wings of Glory players will control one or more airplanes, taking to the skies to engage their opponents in aerial duels, or trying to accomplish a specific mission, such as recon, escort, or bombing.
An oversized war game that creates a narrative of the First World War in Europe, reflecting the military, technological, and social changes that occurred over the following four years.
Description:
In Quartermaster General: 1914, each card has two different uses: one when played, and another when prepared. On your turn, you have the opportunity to both play and prepare a card. You can also spend cards to draft more troops, or use cards to attrition your opponents. However, your deck represents your overall resources, so moving too quickly through your deck early might result in your unsupported armies being swept away in the final rounds of the game. This is worth it if you can capture Berlin or Paris in 1915, but if your gambit fails, you may have a tough road ahead. The game ends after 17 rounds of play, or earlier if one side has a commanding lead.
An oversized war game that creates a narrative of the First World War in Europe, reflecting the military, technological, and social changes that occurred over the following four years.
Description:
In Quartermaster General: 1914, each card has two different uses: one when played, and another when prepared. On your turn, you have the opportunity to both play and prepare a card. You can also spend cards to draft more troops, or use cards to attrition your opponents. However, your deck represents your overall resources, so moving too quickly through your deck early might result in your unsupported armies being swept away in the final rounds of the game. This is worth it if you can capture Berlin or Paris in 1915, but if your gambit fails, you may have a tough road ahead. The game ends after 17 rounds of play, or earlier if one side has a commanding lead.
An oversized war game that creates a narrative of the First World War in Europe, reflecting the military, technological, and social changes that occurred over the following four years.
Description:
In Quartermaster General: 1914, each card has two different uses: one when played, and another when prepared. On your turn, you have the opportunity to both play and prepare a card. You can also spend cards to draft more troops, or use cards to attrition your opponents. However, your deck represents your overall resources, so moving too quickly through your deck early might result in your unsupported armies being swept away in the final rounds of the game. This is worth it if you can capture Berlin or Paris in 1915, but if your gambit fails, you may have a tough road ahead. The game ends after 17 rounds of play, or earlier if one side has a commanding lead.
An oversized war game that creates a narrative of the First World War in Europe, reflecting the military, technological, and social changes that occurred over the following four years.
Description:
In Quartermaster General: 1914, each card has two different uses: one when played, and another when prepared. On your turn, you have the opportunity to both play and prepare a card. You can also spend cards to draft more troops, or use cards to attrition your opponents. However, your deck represents your overall resources, so moving too quickly through your deck early might result in your unsupported armies being swept away in the final rounds of the game. This is worth it if you can capture Berlin or Paris in 1915, but if your gambit fails, you may have a tough road ahead. The game ends after 17 rounds of play, or earlier if one side has a commanding lead.
A head-to-head war game depicting the struggle between the Soviet Union and Germany. Now on an oversized board!
Description:
In June 1941, Germany invaded the Soviet Union, along with Finland, Romania, and other nations. Germany was seeking another lightning victory, like those attained in Poland, France, and elsewhere; four years and millions of lives later, Soviet troops captured Berlin and forced the German surrender. Quartermaster General: East Front provides an in-depth look at one of the major operational theaters of the World War.
A head-to-head war game depicting the struggle between the Soviet Union and Germany. Now on an oversized board!
Description:
In June 1941, Germany invaded the Soviet Union, along with Finland, Romania, and other nations. Germany was seeking another lightning victory, like those attained in Poland, France, and elsewhere; four years and millions of lives later, Soviet troops captured Berlin and forced the German surrender. Quartermaster General: East Front provides an in-depth look at one of the major operational theaters of the World War.
A head-to-head war game depicting the struggle between the Soviet Union and Germany. Now on an oversized board!
Description:
In June 1941, Germany invaded the Soviet Union, along with Finland, Romania, and other nations. Germany was seeking another lightning victory, like those attained in Poland, France, and elsewhere; four years and millions of lives later, Soviet troops captured Berlin and forced the German surrender. Quartermaster General: East Front provides an in-depth look at one of the major operational theaters of the World War.