An oversized war game that creates a narrative of the First World War in Europe, reflecting the military, technological, and social changes that occurred over the following four years.
Description:
In Quartermaster General: 1914, each card has two different uses: one when played, and another when prepared. On your turn, you have the opportunity to both play and prepare a card. You can also spend cards to draft more troops, or use cards to attrition your opponents. However, your deck represents your overall resources, so moving too quickly through your deck early might result in your unsupported armies being swept away in the final rounds of the game. This is worth it if you can capture Berlin or Paris in 1915, but if your gambit fails, you may have a tough road ahead. The game ends after 17 rounds of play, or earlier if one side has a commanding lead.
An oversized war game that creates a narrative of the First World War in Europe, reflecting the military, technological, and social changes that occurred over the following four years.
Description:
In Quartermaster General: 1914, each card has two different uses: one when played, and another when prepared. On your turn, you have the opportunity to both play and prepare a card. You can also spend cards to draft more troops, or use cards to attrition your opponents. However, your deck represents your overall resources, so moving too quickly through your deck early might result in your unsupported armies being swept away in the final rounds of the game. This is worth it if you can capture Berlin or Paris in 1915, but if your gambit fails, you may have a tough road ahead. The game ends after 17 rounds of play, or earlier if one side has a commanding lead.
An oversized war game that creates a narrative of the First World War in Europe, reflecting the military, technological, and social changes that occurred over the following four years.
Description:
In Quartermaster General: 1914, each card has two different uses: one when played, and another when prepared. On your turn, you have the opportunity to both play and prepare a card. You can also spend cards to draft more troops, or use cards to attrition your opponents. However, your deck represents your overall resources, so moving too quickly through your deck early might result in your unsupported armies being swept away in the final rounds of the game. This is worth it if you can capture Berlin or Paris in 1915, but if your gambit fails, you may have a tough road ahead. The game ends after 17 rounds of play, or earlier if one side has a commanding lead.
An oversized war game that creates a narrative of the First World War in Europe, reflecting the military, technological, and social changes that occurred over the following four years.
Description:
In Quartermaster General: 1914, each card has two different uses: one when played, and another when prepared. On your turn, you have the opportunity to both play and prepare a card. You can also spend cards to draft more troops, or use cards to attrition your opponents. However, your deck represents your overall resources, so moving too quickly through your deck early might result in your unsupported armies being swept away in the final rounds of the game. This is worth it if you can capture Berlin or Paris in 1915, but if your gambit fails, you may have a tough road ahead. The game ends after 17 rounds of play, or earlier if one side has a commanding lead.
A head-to-head war game depicting the struggle between the Soviet Union and Germany. Now on an oversized board!
Description:
In June 1941, Germany invaded the Soviet Union, along with Finland, Romania, and other nations. Germany was seeking another lightning victory, like those attained in Poland, France, and elsewhere; four years and millions of lives later, Soviet troops captured Berlin and forced the German surrender. Quartermaster General: East Front provides an in-depth look at one of the major operational theaters of the World War.
A head-to-head war game depicting the struggle between the Soviet Union and Germany. Now on an oversized board!
Description:
In June 1941, Germany invaded the Soviet Union, along with Finland, Romania, and other nations. Germany was seeking another lightning victory, like those attained in Poland, France, and elsewhere; four years and millions of lives later, Soviet troops captured Berlin and forced the German surrender. Quartermaster General: East Front provides an in-depth look at one of the major operational theaters of the World War.
A head-to-head war game depicting the struggle between the Soviet Union and Germany. Now on an oversized board!
Description:
In June 1941, Germany invaded the Soviet Union, along with Finland, Romania, and other nations. Germany was seeking another lightning victory, like those attained in Poland, France, and elsewhere; four years and millions of lives later, Soviet troops captured Berlin and forced the German surrender. Quartermaster General: East Front provides an in-depth look at one of the major operational theaters of the World War.
A head-to-head war game depicting the struggle between the Soviet Union and Germany. Now on an oversized board!
Description:
In June 1941, Germany invaded the Soviet Union, along with Finland, Romania, and other nations. Germany was seeking another lightning victory, like those attained in Poland, France, and elsewhere; four years and millions of lives later, Soviet troops captured Berlin and forced the German surrender. Quartermaster General: East Front provides an in-depth look at one of the major operational theaters of the World War.
A head-to-head war game depicting the struggle between the Soviet Union and Germany. Now on an oversized board!
Description:
In June 1941, Germany invaded the Soviet Union, along with Finland, Romania, and other nations. Germany was seeking another lightning victory, like those attained in Poland, France, and elsewhere; four years and millions of lives later, Soviet troops captured Berlin and forced the German surrender. Quartermaster General: East Front provides an in-depth look at one of the major operational theaters of the World War.
An oversized war game that puts players in command of the major powers of the Second World War.
Description:
Throughout the game, supply is crucial to keep your armies and navies fighting; destroy your enemies' supply lines and their forces will surrender! You control one or more countries on either the Axis or Allied team and try to score as many victory points (VPs) for your team as you can through the use of cards or by occupying the starred supply spaces. Each major power has a unique set of cards with which to marshal its forces of army and navy pieces on a map. After twenty rounds the team with the most VPs wins.