Please bring your own 100pt. Fleets for both Axis & Allies but w/fleet restrictions. Each game rewards players with new pieces to add to fleet.
Description:
This is the Annual War at Sea League tournament. New this year: it is suggestion for you to bring your own 100pt. Fleets for both Axis & Allies & accessories (maps, islands, dice, etc.)but w/fleet restrictions as listed per the SmoreySwamp. If you can not, a starter set fleet will be provided for you. Each game rewards players with new pieces, provided by GM, to add to your fleet and that you will keep.
Please bring your own 100pt. Fleets for both Axis & Allies but w/fleet restrictions. Each game rewards players with new pieces to add to fleet.
Description:
This is the Annual War at Sea League tournament. New this year: it is suggestion for you to bring your own 100pt. Fleets for both Axis & Allies & accessories (maps, islands, dice, etc.)but w/fleet restrictions as listed per the SmoreySwamp. If you can not, a starter set fleet will be provided for you. Each game rewards players with new pieces, provided by GM, to add to your fleet and that you will keep.
Please bring your own 100pt. Fleets for both Axis & Allies but w/fleet restrictions. Each game rewards players with new pieces to add to fleet.
Description:
This is the Annual War at Sea League tournament. New this year: it is suggestion for you to bring your own 100pt. Fleets for both Axis & Allies & accessories (maps, islands, dice, etc.)but w/fleet restrictions as listed per the SmoreySwamp. If you can not, a starter set fleet will be provided for you. Each game rewards players with new pieces, provided by GM, to add to your fleet and that you will keep.
The top 2 players in the event make it to round 3 of Single Elimination play for the tournament.
Description:
This is the Annual War at Sea League tournament. New this year: it is suggestion for you to bring your own 100pt. Fleets for both Axis & Allies & accessories (maps, islands, dice, etc.)but w/fleet restrictions as listed per the SmoreySwamp. If you can not, a starter set fleet will be provided for you. Each game rewards players with new pieces, provided by GM, to add to your fleet and that you will keep.
Axis & Allies War at Sea League Tournament Quarter-Final
Summary:
The top 8 players in the event make it to round 1 of Single Elimination play for the tournament.
Description:
This is the Annual War at Sea League tournament. New this year: it is suggestion for you to bring your own 100pt. Fleets for both Axis & Allies & accessories (maps, islands, dice, etc.)but w/fleet restrictions as listed per the SmoreySwamp. If you can not, a starter set fleet will be provided for you. Each game rewards players with new pieces, provided by GM, to add to your fleet and that you will keep.
Axis & Allies War at Sea League Tournament Semi-Final
Summary:
The top 4 players in the event make it to round 2 of Single Elimination play for the tournament.
Description:
This is the Annual War at Sea League tournament. New this year: it is suggestion for you to bring your own 100pt. Fleets for both Axis & Allies & accessories (maps, islands, dice, etc.)but w/fleet restrictions as listed per the SmoreySwamp. If you can not, a starter set fleet will be provided for you. Each game rewards players with new pieces, provided by GM, to add to your fleet and that you will keep.
It is November, 1942 & the US Navy & JPN is struggling to keep the Marines on Guadalcanal supplied. Bring 1 Jpn Axis Fleet & 1 US Allied Fleet.
Description:
This is a War at Sea Miniatures Tournament Event. It is November, 1942 and the US Navy is struggling to keep the Marines on Guadalcanal supplied while preventing the IJN from doing the same. Three rounds, each round will be approx. 60 min. long. Winner of the game will be the playe with the most victory points at end of game. 200pt. Fleet 1942 year limit on cards, Darkness rules in effect. Battleships and aircraft carriers not permitted. Bring 1 Japanese Axis Fleet build and 1 US Allied Fleet build. Detailed rules to be given at event or online.
Wow! Designed by Mike Mornard & fought on a sand table, like attendees of early Gen Cons. Exciting miniatures game heavily incorporated into D&D!
Description:
This Chainmail historical scenario will be conducted on the Legends of Wargaming Sand Table ensconced at the center of the Gen Con 50 Horticultural Hall exhibit on the 50-yard-line of Lucas Oil Stadium! The Battle on the Ice recreates the historic battle fought by Prince Alexander Nevsky of Russia against the crusading Teutonic Knights! The referee will be none other than Michael Mornard an early participant in Gary Gygax's wargaming club, the LGTSA, and the playtesting of Dungeons & Dragons. One of the few people to be a player in Dave Arneson's Blackmoor, Gary Gygax's and Rob Kuntz's Greyhawk, and M.A.R. Barker's Empire of the Petal Throne. Indeed, Michael played Chainmail on Gary Gygax’s own sand table! Test your tactical skills in this exciting historical Chainmail miniatures game with someone who was there at the beginning!
Wow! Play a Man-to-Man battle, designed by Gary Gygax & fought on a sand table, like attendees of early Gen Cons. Exciting miniatures game heavily incorporated into D&D!
Description:
The Viking Assault of a Norman Seawatch Fort was designed by Gary Gygax, co-author of the original D&D game, first played by members of his Lake Geneva Tactical Studies Association and the Castle & Crusade Society gaming clubs and part of their ongoing campaign in 1970. The referee will be none other than Michael Mornard an early participant in Gary Gygax's wargames club, the LGTSA, and the playtesting of Dungeons & Dragons. One of the few people to be a player in Dave Arneson's Blackmoor, Gary Gygax's and Rob Kuntz's Greyhawk, and M.A.R. Barker's Empire of the Petal Throne. Indeed Michael played Chainmail on Gary Gygax’s own sand table! Test your tactical skills in this exciting miniatures game that is the roots of the original D&D game.