A billion years in the future, adventurers race to hunt beasts & salvage technologies lost to time. Build your skills playing the new card game based on Numenera from Monte Cook Games.
Description:
A billion years in the future, adventurers race to hunt great beasts and salvage technologies lost to time. Build your skills playing the new card game that can be played competitively or cooperatively based on the Numenera RPG from Monte Cook Games.
Each player will receive two special promo cards, a $10 coupon toward purchase of any Lone Shark game, and one lucky player will receive a signed copy of the game. Winner to be determined by a die roll at the end of the game."
Come play a card game of Vampire intrigue. As you act as the agents of your Prince, who can you trust? Which of those close to you are loyal & which are Sabbat?
Come play a card game of Vampire intrigue. As you act as the agents of your Prince, who can you trust? Which of those close to you are loyal & which are Sabbat?
Come play a card game of Vampire intrigue. As you act as the agents of your Prince, who can you trust? Which of those close to you are loyal & which are Sabbat?
Come play a card game of Vampire intrigue. As you act as the agents of your Prince, who can you trust? Which of those close to you are loyal & which are Sabbat?
Come play a card game of Vampire intrigue. As you act as the agents of your Prince, who can you trust? Which of those close to you are loyal & which are Sabbat?
A drafting game. Players draft cards from their hands to build their kingdom. After 3 rounds, the player with the the most prosperous kingdom wins.
Description:
A drafting game for two players. Each game consists of three rounds in which players draft cards from their hands to build their kingdom. Each card is one of five suits and also has a scoring objective. After all cards have been drafted for the round, players total their points based on the suits of cards they collected and the scoring objectives on each card, then they record their score. Each round, the players each select one card to leave in their kingdom as a "relic of the past" to help them in later rounds. After three rounds, the player with the the most prosperous kingdom wins.
A drafting game. Players draft cards from their hands to build their kingdom. After 3 rounds, the player with the the most prosperous kingdom wins.
Description:
A drafting game for two players. Each game consists of three rounds in which players draft cards from their hands to build their kingdom. Each card is one of five suits and also has a scoring objective. After all cards have been drafted for the round, players total their points based on the suits of cards they collected and the scoring objectives on each card, then they record their score. Each round, the players each select one card to leave in their kingdom as a "relic of the past" to help them in later rounds. After three rounds, the player with the the most prosperous kingdom wins.
A drafting game. Players draft cards from their hands to build their kingdom. After 3 rounds, the player with the the most prosperous kingdom wins.
Description:
A drafting game for two players. Each game consists of three rounds in which players draft cards from their hands to build their kingdom. Each card is one of five suits and also has a scoring objective. After all cards have been drafted for the round, players total their points based on the suits of cards they collected and the scoring objectives on each card, then they record their score. Each round, the players each select one card to leave in their kingdom as a "relic of the past" to help them in later rounds. After three rounds, the player with the the most prosperous kingdom wins.
A drafting game. Players draft cards from their hands to build their kingdom. After 3 rounds, the player with the the most prosperous kingdom wins.
Description:
A drafting game for two players. Each game consists of three rounds in which players draft cards from their hands to build their kingdom. Each card is one of five suits and also has a scoring objective. After all cards have been drafted for the round, players total their points based on the suits of cards they collected and the scoring objectives on each card, then they record their score. Each round, the players each select one card to leave in their kingdom as a "relic of the past" to help them in later rounds. After three rounds, the player with the the most prosperous kingdom wins.