Take on the role of a dwarven blacksmith & gather resources, make items, forge tools, train apprentices & craft King's items in secret to win the most coins!
Description:
Dwarven Smithy is a 2 to 4 player, crafting card game with hand/area management. Players take on the role of a Dwarven blacksmith gathering resources, selling resources and crafting items in their workshop. Players use a variety of metal, gem, and runestone resources to create weapons, shields, armor and other items to sell for gold! Hire apprentices to change game rules and forge tools so crafting needs fewer resources. Craft special King’s items in secret then reveal them at the end of the game. Players need to refine their resources, choose which cards to use or sell, and strategically manage their hand and tableau well. The player with the most coins at the end of the game wins!
Take on the role of a dwarven blacksmith & gather resources, make items, forge tools, train apprentices & craft King's items in secret to win the most coins!
Description:
Dwarven Smithy is a 2 to 4 player, crafting card game with hand/area management. Players take on the role of a Dwarven blacksmith gathering resources, selling resources and crafting items in their workshop. Players use a variety of metal, gem, and runestone resources to create weapons, shields, armor and other items to sell for gold! Hire apprentices to change game rules and forge tools so crafting needs fewer resources. Craft special King’s items in secret then reveal them at the end of the game. Players need to refine their resources, choose which cards to use or sell, and strategically manage their hand and tableau well. The player with the most coins at the end of the game wins!
Take on the role of a dwarven blacksmith & gather resources, make items, forge tools, train apprentices & craft King's items in secret to win the most coins!
Description:
Dwarven Smithy is a 2 to 4 player, crafting card game with hand/area management. Players take on the role of a Dwarven blacksmith gathering resources, selling resources and crafting items in their workshop. Players use a variety of metal, gem, and runestone resources to create weapons, shields, armor and other items to sell for gold! Hire apprentices to change game rules and forge tools so crafting needs fewer resources. Craft special King’s items in secret then reveal them at the end of the game. Players need to refine their resources, choose which cards to use or sell, and strategically manage their hand and tableau well. The player with the most coins at the end of the game wins!
In a museum in 1926, a handful of investigators race against time to locate the eldritch symbols required to seal the portals between worlds & stop the Ancient One from reducing humanity to cinders.
Description:
It is 1926, and the museum's extensive collection of exotic curios and occult artifacts poses a threat to the barriers between our world and the elder evils lurking between dimensions. Only a handful of investigators race against time to locate the eldritch symbols necessary to seal the portals forever. Only they can stop the Ancient One beyond from finding its way to Earth and reducing humanity to cinders.
In a museum in 1926, a handful of investigators race against time to locate the eldritch symbols required to seal the portals between worlds & stop the Ancient One from reducing humanity to cinders.
Description:
It is 1926, and the museum's extensive collection of exotic curios and occult artifacts poses a threat to the barriers between our world and the elder evils lurking between dimensions. Only a handful of investigators race against time to locate the eldritch symbols necessary to seal the portals forever. Only they can stop the Ancient One beyond from finding its way to Earth and reducing humanity to cinders.
In a museum in 1926, a handful of investigators race against time to locate the eldritch symbols required to seal the portals between worlds & stop the Ancient One from reducing humanity to cinders.
Description:
It is 1926, and the museum's extensive collection of exotic curios and occult artifacts poses a threat to the barriers between our world and the elder evils lurking between dimensions. Only a handful of investigators race against time to locate the eldritch symbols necessary to seal the portals forever. Only they can stop the Ancient One beyond from finding its way to Earth and reducing humanity to cinders.
In a museum in 1926, a handful of investigators race against time to locate the eldritch symbols required to seal the portals between worlds & stop the Ancient One from reducing humanity to cinders.
Description:
It is 1926, and the museum's extensive collection of exotic curios and occult artifacts poses a threat to the barriers between our world and the elder evils lurking between dimensions. Only a handful of investigators race against time to locate the eldritch symbols necessary to seal the portals forever. Only they can stop the Ancient One beyond from finding its way to Earth and reducing humanity to cinders.
In a museum in 1926, a handful of investigators race against time to locate the eldritch symbols required to seal the portals between worlds & stop the Ancient One from reducing humanity to cinders.
Description:
It is 1926, and the museum's extensive collection of exotic curios and occult artifacts poses a threat to the barriers between our world and the elder evils lurking between dimensions. Only a handful of investigators race against time to locate the eldritch symbols necessary to seal the portals forever. Only they can stop the Ancient One beyond from finding its way to Earth and reducing humanity to cinders.
In a museum in 1926, a handful of investigators race against time to locate the eldritch symbols required to seal the portals between worlds & stop the Ancient One from reducing humanity to cinders.
Description:
It is 1926, and the museum's extensive collection of exotic curios and occult artifacts poses a threat to the barriers between our world and the elder evils lurking between dimensions. Only a handful of investigators race against time to locate the eldritch symbols necessary to seal the portals forever. Only they can stop the Ancient One beyond from finding its way to Earth and reducing humanity to cinders.