Architects compete to rebuild the city of London after the Great Fire.
Description:
You are an architect that has been asked to rebuild the city of London after the Great Fire. You will build structures and purchase land while trying to balance the poverty load of the city as time progresses. If you can out-build and out-plan your competitors, you will be named the Master Architect.
Architects compete to rebuild the city of London after the Great Fire.
Description:
You are an architect that has been asked to rebuild the city of London after the Great Fire. You will build structures and purchase land while trying to balance the poverty load of the city as time progresses. If you can out-build and out-plan your competitors, you will be named the Master Architect.
Players are trapped in H.P. Lovecraft's short story, "The Call of Cthulhu." No player can truly win - although the last player to escape will be the ultimate loser.
Description:
The card game of escaping dread Cthulhu and certain madness. R'lyeh is a terrible and ancient city, risen from the depths of the Pacific by a great curse. There, Cthulhu lies both dead and dreaming, waiting to consume any who ventures near. From the mysterious discovery of a profane idol, to dreams of a dark cult, to landfall in a cyclopean metropolis and Cthulhu's horrific emergence, no player can truly win... although the last player to escape will be the ultimate loser, for that player will be forever lost in R'lyeh!
Players are trapped in H.P. Lovecraft's short story, "The Call of Cthulhu." No player can truly win - although the last player to escape will be the ultimate loser.
Description:
The card game of escaping dread Cthulhu and certain madness. R'lyeh is a terrible and ancient city, risen from the depths of the Pacific by a great curse. There, Cthulhu lies both dead and dreaming, waiting to consume any who ventures near. From the mysterious discovery of a profane idol, to dreams of a dark cult, to landfall in a cyclopean metropolis and Cthulhu's horrific emergence, no player can truly win... although the last player to escape will be the ultimate loser, for that player will be forever lost in R'lyeh!
Players are trapped in H.P. Lovecraft's short story, "The Call of Cthulhu." No player can truly win - although the last player to escape will be the ultimate loser.
Description:
The card game of escaping dread Cthulhu and certain madness. R'lyeh is a terrible and ancient city, risen from the depths of the Pacific by a great curse. There, Cthulhu lies both dead and dreaming, waiting to consume any who ventures near. From the mysterious discovery of a profane idol, to dreams of a dark cult, to landfall in a cyclopean metropolis and Cthulhu's horrific emergence, no player can truly win... although the last player to escape will be the ultimate loser, for that player will be forever lost in R'lyeh!