In this 2-player game, one player assumes the role of a Washington Post Journalist, while the other embodies the Nixon Administration - each with a unique set of cards.
Description:
To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President. Of course, the administration will do all in its power to smother any evidence.
In this 2-player game, one player assumes the role of a Washington Post Journalist, while the other embodies the Nixon Administration - each with a unique set of cards.
Description:
To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President. Of course, the administration will do all in its power to smother any evidence.
As an architect, you want to build the best new town in the United States of the 1950s by adding resources to a pool, hiring employees, and more.
Description:
Welcome To... plays like a roll-and-write dice game in which you mark results on a score-sheet...but without dice. Instead you flip cards from three piles to make three different action sets with both a house number and a corresponding action from which everyone chooses one. You use the number to fill in a house on your street in numerical order. Then you take the action to increase the point value of estates you build or score points at the end for building parks and pools. Players also have the option of taking actions to alter or duplicate their house numbers. And everyone is racing to be the first to complete public goals. There's lots to do and many paths to becoming the best suburban architect in Welcome To...!
As an architect, you want to build the best new town in the United States of the 1950s by adding resources to a pool, hiring employees, and more.
Description:
Welcome To... plays like a roll-and-write dice game in which you mark results on a score-sheet...but without dice. Instead you flip cards from three piles to make three different action sets with both a house number and a corresponding action from which everyone chooses one. You use the number to fill in a house on your street in numerical order. Then you take the action to increase the point value of estates you build or score points at the end for building parks and pools. Players also have the option of taking actions to alter or duplicate their house numbers. And everyone is racing to be the first to complete public goals. There's lots to do and many paths to becoming the best suburban architect in Welcome To...!
As an architect, you want to build the best new town in the United States of the 1950s by adding resources to a pool, hiring employees, and more.
Description:
Welcome To... plays like a roll-and-write dice game in which you mark results on a score-sheet...but without dice. Instead you flip cards from three piles to make three different action sets with both a house number and a corresponding action from which everyone chooses one. You use the number to fill in a house on your street in numerical order. Then you take the action to increase the point value of estates you build or score points at the end for building parks and pools. Players also have the option of taking actions to alter or duplicate their house numbers. And everyone is racing to be the first to complete public goals. There's lots to do and many paths to becoming the best suburban architect in Welcome To...!
As an architect, you want to build the best new town in the United States of the 1950s by adding resources to a pool, hiring employees, and more.
Description:
Welcome To... plays like a roll-and-write dice game in which you mark results on a score-sheet...but without dice. Instead you flip cards from three piles to make three different action sets with both a house number and a corresponding action from which everyone chooses one. You use the number to fill in a house on your street in numerical order. Then you take the action to increase the point value of estates you build or score points at the end for building parks and pools. Players also have the option of taking actions to alter or duplicate their house numbers. And everyone is racing to be the first to complete public goals. There's lots to do and many paths to becoming the best suburban architect in Welcome To...!
As an architect, you want to build the best new town in the United States of the 1950s by adding resources to a pool, hiring employees, and more.
Description:
Welcome To... plays like a roll-and-write dice game in which you mark results on a score-sheet...but without dice. Instead you flip cards from three piles to make three different action sets with both a house number and a corresponding action from which everyone chooses one. You use the number to fill in a house on your street in numerical order. Then you take the action to increase the point value of estates you build or score points at the end for building parks and pools. Players also have the option of taking actions to alter or duplicate their house numbers. And everyone is racing to be the first to complete public goals. There's lots to do and many paths to becoming the best suburban architect in Welcome To...!
We will be playing the brand new Killers: Kill Scene game. The most messed up game of Spades EVER!!!
Description:
In this game, you take the role of a killer trying to win the game by being the first to 2500 points. You earn your points by creating your kill scene. However, at every turn other players can stop you or the Police can find you, three strikes and your out of the game. Make alliances or screw your fellow players the choice is yours...
Dragons and mice team up to manipulate a trick-taking game into their favor.
Description:
Players are either the dragons who are playing a trick-taking game OR they're a mouse allied with a particular dragon to help manipulate the trick-taking game. Over the course of three rounds, each team of mouse and dragon fight over tricks, treasures, and coins to see which team ends up on top!
Dragons and mice team up to manipulate a trick-taking game into their favor.
Description:
Players are either the dragons who are playing a trick-taking game OR they're a mouse allied with a particular dragon to help manipulate the trick-taking game. Over the course of three rounds, each team of mouse and dragon fight over tricks, treasures, and coins to see which team ends up on top!