No expansions. Special rules recognized. Winner receives a trophy and a special prize package worth over $250.00!
Description:
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Participants will play in 2 preliminary rounds; top scorers will advance to elimination play.
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Description:
This award-winning card game, designed by Steve Jackson, captures the essence of the dungeon experience... with none of that stupid role playing stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm... or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon... Learn how to play the game in preparation for the 2025 U.S. National Munchkin Championship (CGM25ND289489) Friday at 4:00 PM.
No expansions. Special rules recognized. Winner receives a trophy and a $250 gift certificate at the booth.
Description:
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Participants will play in 2 preliminary rounds; top scorers will advance to elimination play.
A fast-moving card game lets players compete to build the best freight and passenger trains, while sabotaging their rivals!
Description:
The fan-favorite train game Express returns! Designed by Darwin Bromley and originally published in 1990 by Mayfair Games, this new edition has been updated by Steve Jackson Games in collaboration with the Train Games Association. Two to six players will build their own trains . . . and try to sabotage their rivals! Build your rail empire solo or in a partnership. Express moves quickly and is great for all ages, with color-coded cards that make it easy to learn and play! This new edition comes with 132 cards, a custom card tray, and a reference card, as well as QR codes to access tournament rules, supplementary materials, and helpful hints.
A fast-moving card game lets players compete to build the best freight and passenger trains, while sabotaging their rivals!
Description:
The fan-favorite train game Express returns! Designed by Darwin Bromley and originally published in 1990 by Mayfair Games, this new edition has been updated by Steve Jackson Games in collaboration with the Train Games Association. Two to six players will build their own trains . . . and try to sabotage their rivals! Build your rail empire solo or in a partnership. Express moves quickly and is great for all ages, with color-coded cards that make it easy to learn and play! This new edition comes with 132 cards, a custom card tray, and a reference card, as well as QR codes to access tournament rules, supplementary materials, and helpful hints.
A fast-moving card game lets players compete to build the best freight and passenger trains, while sabotaging their rivals!
Description:
The fan-favorite train game Express returns! Designed by Darwin Bromley and originally published in 1990 by Mayfair Games, this new edition has been updated by Steve Jackson Games in collaboration with the Train Games Association. Two to six players will build their own trains . . . and try to sabotage their rivals! Build your rail empire solo or in a partnership. Express moves quickly and is great for all ages, with color-coded cards that make it easy to learn and play! This new edition comes with 132 cards, a custom card tray, and a reference card, as well as QR codes to access tournament rules, supplementary materials, and helpful hints.
A fast-moving card game lets players compete to build the best freight and passenger trains, while sabotaging their rivals!
Description:
The fan-favorite train game Express returns! Designed by Darwin Bromley and originally published in 1990 by Mayfair Games, this new edition has been updated by Steve Jackson Games in collaboration with the Train Games Association. Two to six players will build their own trains . . . and try to sabotage their rivals! Build your rail empire solo or in a partnership. Express moves quickly and is great for all ages, with color-coded cards that make it easy to learn and play! This new edition comes with 132 cards, a custom card tray, and a reference card, as well as QR codes to access tournament rules, supplementary materials, and helpful hints.
A fast-moving card game lets players compete to build the best freight and passenger trains, while sabotaging their rivals!
Description:
The fan-favorite train game Express returns! Designed by Darwin Bromley and originally published in 1990 by Mayfair Games, this new edition has been updated by Steve Jackson Games in collaboration with the Train Games Association. Two to six players will build their own trains . . . and try to sabotage their rivals! Build your rail empire solo or in a partnership. Express moves quickly and is great for all ages, with color-coded cards that make it easy to learn and play! This new edition comes with 132 cards, a custom card tray, and a reference card, as well as QR codes to access tournament rules, supplementary materials, and helpful hints.
Compete to be the first to build a large town by playing building cards that give them victory points.
Description:
Of course, this is no picnic, hindered as it is by other players rampaging armies and the frequent bumbling visitations of Groo the Wanderer, determined by the roll of a set of dice, which can also grant players resources with which to build and "Groo heads" with which to damage the unfortunates who have Groo in their village. Players can also develop armies to attack other players cities. In this fast, fun game, each player tries to build a town and keep it intact against the twin threats of rival armies and Groos helpful visits. Roll dice to gain resources, and spend them on buildings or troops but anything you cant use is passed along to your rivals!
Compete to be the first to build a large town by playing building cards that give them victory points.
Description:
Of course, this is no picnic, hindered as it is by other players rampaging armies and the frequent bumbling visitations of Groo the Wanderer, determined by the roll of a set of dice, which can also grant players resources with which to build and "Groo heads" with which to damage the unfortunates who have Groo in their village. Players can also develop armies to attack other players cities. In this fast, fun game, each player tries to build a town and keep it intact against the twin threats of rival armies and Groos helpful visits. Roll dice to gain resources, and spend them on buildings or troops but anything you cant use is passed along to your rivals!