Six sets on six boards (in a three-by-two array) with clocks make this chess variant very exciting. Special rules for the knights and pawns (not for capture): Knights can teleport to the same coordinate on any other board. Pawns that start on your half can move any number of spaces forward through empty space. Should know the rules of normal chess. GM Fred Lange.
This will be a six-round single-elimination team tournament. Bidding for Allies will be used. Semifinals and Finals on Sunday morning. Please bring a copy of the game.GM Gregory Smorey.
Twelve players enter, one player leaves. A massive twelve-player game ofTvyilight Imperium. Some house rules used. Can you survive eight hours of political manipulations and military conquest? GM Michael Zebrowski.
You command the armies of Iraq, Iran, Egypt,Turkey, or the Soviet Union in this gritty, fast-moving Axis & Allies variant. Capture your enemy's capitols or oil resources to win. Random political events and modern weapon technologies add to the challenge. Played with basic A&A pieces and rules on a full-color Mediterranean-Persian Gulf map board. Must be familiar with A&A; new rules fully explained. GM Erik Olsrud.
Players create their own giant monsters and battle to save and/or destroy the world! This unique card-based strategy game contains lots of property destruction and monster-to-monster combat! If you like giant monster movies, play this one! GM Alex Strang.