Fans call it Axis and Allies on Steroids (www.TheWarGame.com). Huge 4' x 8' world map, d12's. France, China, Italy and Neutrals included. Basic 1942 and Expanded 1939 versions with Railroad movement, Air Supremacy, Naval Engagement, Rommel's Rules, etc. 15 min. to learn - endless strategic possibilities. Highly addictive.
This Game Sucks places you in the battle of your gaming life as you match wits with a bumbling GM and his poorly planned plot lines. As you struggle to free yourself from a warped game you will meet many familiar figures. More at www.roguejudges.org
This Game Sucks places you in the battle of your gaming life as you match wits with a bumbling GM and his poorly planned plot lines. As you struggle to free yourself from a warped game you will meet many familiar figures. More at www.roguejudges.org
This Game Sucks places you in the battle of your gaming life as you match wits with a bumbling GM and his poorly planned plot lines. As you struggle to free yourself from a warped game you will meet many familiar figures. More at www.roguejudges.org
This Game Sucks places you in the battle of your gaming life as you match wits with a bumbling GM and his poorly planned plot lines. As you struggle to free yourself from a warped game you will meet many familiar figures. More at www.roguejudges.org
This Game Sucks places you in the battle of your gaming life as you match wits with a bumbling GM and his poorly planned plot lines. As you struggle to free yourself from a warped game you will meet many familiar figures. More at www.roguejudges.org
This Game Sucks places you in the battle of your gaming life as you match wits with a bumbling GM and his poorly planned plot lines. As you struggle to free yourself from a warped game you will meet many familiar figures. More at www.roguejudges.org
From the award-winning game designer Reiner Knizia comes a game of strategy, patience, and cool plastic camels!
The desert is still treacherous, mysterious, and without mercy. But for those willing to risk the dangers of the shifting, sun-baked sands, the desert holds riches beyond compare.
In Through the Desert, two to five players each control a tribe of nomads vying for control of the desert. By establishing caravans and taking over oases, the players gain points as their tribes increase in power.
Strategy is essential in deciding how and where to build your tribe's caravans. There are multiple ways to gain points and several ways to win. Should you try to build the longest caravan? Or should you dominate the desert's oases? Don't forget to keep an eye on your opponents' caravans, or you may find your own tribe cut off from valuable water holes.
From the award-winning game designer Reiner Knizia comes a game of strategy, patience, and cool plastic camels!
The desert is still treacherous, mysterious, and without mercy. But for those willing to risk the dangers of the shifting, sun-baked sands, the desert holds riches beyond compare.
In Through the Desert, two to five players each control a tribe of nomads vying for control of the desert. By establishing caravans and taking over oases, the players gain points as their tribes increase in power.
Strategy is essential in deciding how and where to build your tribe's caravans. There are multiple ways to gain points and several ways to win. Should you try to build the longest caravan? Or should you dominate the desert's oases? Don't forget to keep an eye on your opponents' caravans, or you may find your own tribe cut off from valuable water holes.