A strongly thematic, asymmetric, set collection trick-taking game with variable player goals for, representing the conflict between Protestants and Catholics in 16th and early 17th Century England
Description:
The winner of each trick gets to perform the actions of the cards played in the trick, whether beneficial or not, players build their engine, scoring points at the end of each round. The game is played over three rounds, spanning the reigns of Queen Mary, Queen Elizabeth I, and King James I, each round representing the reign of one monarch. The game aims to highlight the suffering mankind brings upon itself because of supposedly "wrong" beliefs - a topic which was just as valid almost 500 years ago as it still is today.
A strongly thematic, asymmetric, set collection trick-taking game with variable player goals for, representing the conflict between Protestants and Catholics in 16th and early 17th Century England
Description:
The winner of each trick gets to perform the actions of the cards played in the trick, whether beneficial or not, players build their engine, scoring points at the end of each round. The game is played over three rounds, spanning the reigns of Queen Mary, Queen Elizabeth I, and King James I, each round representing the reign of one monarch. The game aims to highlight the suffering mankind brings upon itself because of supposedly "wrong" beliefs - a topic which was just as valid almost 500 years ago as it still is today.
Filled with strategy, this fantasy dice-builder RPG embarks you on an unpredictable adventure filled with crafty enemies and powerful loot as you make your way to the lair of a mighty tyrant.
Description:
Your adventure will consist of 8-12 encounters, each of which will give you access to a series of branching upgrades and diverse loot for your character, unlocking powerful new skills and dice to help turn the tide of future battles. Along the way, your party must face a series of key decisions: When to rest, when to scout out enemies, or even which fights to pursue! Choose wisely, as you will need all of the wit, power, and luck you can muster when you face off against one of a number of unique tyrants at the end of your adventure. The randomized Encounter cards offer fun plot twists and some comic relief, all while setting the stage for your next battle. NOTE: The Undertow expansion will be available for advanced players (if they request it).
Unbreakable is the Stand-alone conclusion to the Too Many Bones storyline, and features new characters: Figment and Gale
Filled with strategy, this fantasy dice-builder RPG embarks you on an unpredictable adventure filled with crafty enemies and powerful loot as you make your way to the lair of a mighty tyrant.
Description:
Your adventure will consist of 8-12 encounters, each of which will give you access to a series of branching upgrades and diverse loot for your character, unlocking powerful new skills and dice to help turn the tide of future battles. Along the way, your party must face a series of key decisions: When to rest, when to scout out enemies, or even which fights to pursue! Choose wisely, as you will need all of the wit, power, and luck you can muster when you face off against one of a number of unique tyrants at the end of your adventure. The randomized Encounter cards offer fun plot twists and some comic relief, all while setting the stage for your next battle. NOTE: The Undertow expansion will be available for advanced players (if they request it). Unbreakable is the Stand-alone conclusion to the Too Many Bones storyline, and features new characters: Figment and Gale
Filled with strategy, this fantasy dice-builder RPG embarks you on an unpredictable adventure filled with crafty enemies and powerful loot as you make your way to the lair of a mighty tyrant.
Description:
Your adventure will consist of 8-12 encounters, each of which will give you access to a series of branching upgrades and diverse loot for your character, unlocking powerful new skills and dice to help turn the tide of future battles. Along the way, your party must face a series of key decisions: When to rest, when to scout out enemies, or even which fights to pursue! Choose wisely, as you will need all of the wit, power, and luck you can muster when you face off against one of a number of unique tyrants at the end of your adventure. The randomized Encounter cards offer fun plot twists and some comic relief, all while setting the stage for your next battle. NOTE: The Undertow expansion will be available for advanced players (if they request it). Unbreakable is the Stand-alone conclusion to the Too Many Bones storyline, and features new characters: Figment and Gale
Filled with strategy, this fantasy dice-builder RPG embarks you on an unpredictable adventure filled with crafty enemies and powerful loot as you make your way to the lair of a mighty tyrant.
Description:
Your adventure will consist of 8-12 encounters, each of which will give you access to a series of branching upgrades and diverse loot for your character, unlocking powerful new skills and dice to help turn the tide of future battles. Along the way, your party must face a series of key decisions: When to rest, when to scout out enemies, or even which fights to pursue! Choose wisely, as you will need all of the wit, power, and luck you can muster when you face off against one of a number of unique tyrants at the end of your adventure. The randomized Encounter cards offer fun plot twists and some comic relief, all while setting the stage for your next battle. NOTE: The Undertow expansion will be available for advanced players (if they request it). Unbreakable is the Stand-alone conclusion to the Too Many Bones storyline, and features new characters: Figment and Gale
Filled with strategy, this fantasy dice-builder RPG embarks you on an unpredictable adventure filled with crafty enemies and powerful loot as you make your way to the lair of a mighty tyrant.
Description:
Your adventure will consist of 8-12 encounters, each of which will give you access to a series of branching upgrades and diverse loot for your character, unlocking powerful new skills and dice to help turn the tide of future battles. Along the way, your party must face a series of key decisions: When to rest, when to scout out enemies, or even which fights to pursue! Choose wisely, as you will need all of the wit, power, and luck you can muster when you face off against one of a number of unique tyrants at the end of your adventure. The randomized Encounter cards offer fun plot twists and some comic relief, all while setting the stage for your next battle. NOTE: The Undertow expansion will be available for advanced players (if they request it). Unbreakable is the Stand-alone conclusion to the Too Many Bones storyline, and features new characters: Figment and Gale
Filled with strategy, this fantasy dice-builder RPG embarks you on an unpredictable adventure filled with crafty enemies and powerful loot as you make your way to the lair of a mighty tyrant.
Description:
Your adventure will consist of 8-12 encounters, each of which will give you access to a series of branching upgrades and diverse loot for your character, unlocking powerful new skills and dice to help turn the tide of future battles. Along the way, your party must face a series of key decisions: When to rest, when to scout out enemies, or even which fights to pursue! Choose wisely, as you will need all of the wit, power, and luck you can muster when you face off against one of a number of unique tyrants at the end of your adventure. The randomized Encounter cards offer fun plot twists and some comic relief, all while setting the stage for your next battle. NOTE: The Undertow expansion will be available for advanced players (if they request it). Unbreakable is the Stand-alone conclusion to the Too Many Bones storyline, and features new characters: Figment and Gale
Filled with strategy, this fantasy dice-builder RPG embarks you on an unpredictable adventure filled with crafty enemies and powerful loot as you make your way to the lair of a mighty tyrant.
Description:
Your adventure will consist of 8-12 encounters, each of which will give you access to a series of branching upgrades and diverse loot for your character, unlocking powerful new skills and dice to help turn the tide of future battles. Along the way, your party must face a series of key decisions: When to rest, when to scout out enemies, or even which fights to pursue! Choose wisely, as you will need all of the wit, power, and luck you can muster when you face off against one of a number of unique tyrants at the end of your adventure. The randomized Encounter cards offer fun plot twists and some comic relief, all while setting the stage for your next battle. NOTE: The Undertow expansion will be available for advanced players (if they request it). Unbreakable is the Stand-alone conclusion to the Too Many Bones storyline, and features new characters: Figment and Gale
Filled with strategy, this fantasy dice-builder RPG embarks you on an unpredictable adventure filled with crafty enemies and powerful loot as you make your way to the lair of a mighty tyrant.
Description:
Your adventure will consist of 8-12 encounters, each of which will give you access to a series of branching upgrades and diverse loot for your character, unlocking powerful new skills and dice to help turn the tide of future battles. Along the way, your party must face a series of key decisions: When to rest, when to scout out enemies, or even which fights to pursue! Choose wisely, as you will need all of the wit, power, and luck you can muster when you face off against one of a number of unique tyrants at the end of your adventure. The randomized Encounter cards offer fun plot twists and some comic relief, all while setting the stage for your next battle. NOTE: The Undertow expansion will be available for advanced players (if they request it). Unbreakable is the Stand-alone conclusion to the Too Many Bones storyline, and features new characters: Figment and Gale