The bet is made. Get in the front door and be the first out the back of this haunted house. Use the cards to move, change tiles, fall in the traps or the exit may move. Not as easy as it sounds!
The bet is made. Get in the front door and be the first out the back of this haunted house. Use the cards to move, change tiles, fall in the traps or the exit may move. Not as easy as it sounds!
The bet is made. Get in the front door and be the first out the back of this haunted house. Use the cards to move, change tiles, fall in the traps or the exit may move. Not as easy as it sounds!
During the game, players spend "speed" to move their vampires around the map, hunt humans worth victory points, and add new cards to their deck. The game ends at dawn!
Description:
The Hunger is a race in which each vampiric player must optimize their card deck, hunt humans to gain victory points, fulfill secret missions, and eventually acquire a rose and return to the castle before sunrise. The more you hunt, the slower both you and your deck become, which will make it harder and harder to get back before daybreak. Can you become the most notorious vampire without burning to ashes at sunrise? During the game, players spend "speed" to move their vampires around the map, hunt humans worth victory points, and add new cards to their deck. The game ends at dawn, after which the surviving player with the most victory points on their cards wins!
During the game, players spend "speed" to move their vampires around the map, hunt humans worth victory points, and add new cards to their deck. The game ends at dawn!
Description:
The Hunger is a race in which each vampiric player must optimize their card deck, hunt humans to gain victory points, fulfill secret missions, and eventually acquire a rose and return to the castle before sunrise. The more you hunt, the slower both you and your deck become, which will make it harder and harder to get back before daybreak. Can you become the most notorious vampire without burning to ashes at sunrise? During the game, players spend "speed" to move their vampires around the map, hunt humans worth victory points, and add new cards to their deck. The game ends at dawn, after which the surviving player with the most victory points on their cards wins!
In the game, you are citizens of Squalls End on a rescue mission to The Isle of Cats and must rescue as many cats as possible before the evil Lord Vesh arrives.
Description:
Each cat is represented by a unique tile and belongs to a family, you must find a way to make them all fit on your boat while keeping families together. You will also need to manage resources as you:
Explore the island (by drafting cards)
Rescue cats
Find treasures
Befriend Oshax
Study ancient lessons
In the game, you are citizens of Squalls End on a rescue mission to The Isle of Cats and must rescue as many cats as possible before the evil Lord Vesh arrives.
Description:
Each cat is represented by a unique tile and belongs to a family, you must find a way to make them all fit on your boat while keeping families together. You will also need to manage resources as you: Explore the island (by drafting cards) Rescue cats Find treasures Befriend Oshax Study ancient lessons
Play as a Kaiju or the Nation in a tactical, asymmetrical game. Maneuver carefully, but random Disasters can drastically alter your fortune. EAT THE PEOPLE OR SAVE THE PEOPLE!
Description:
As the Kaiju you smash and eat your way through the city, collecting enough Radiation to fuel your growth. Each new Mutation you unlock gives you ways to assert your dominance. As the biggest monster around, you control the pace of the game! The Nation is focused on tactical decisions and clever counterplay. You must build your Energy production and manage your Citizens well to have any hope of survival. With a bit of tenacity, you can complete your Plan of Action to alter your victory conditions and send the Kaiju back where it belongs! An asymmetrical, competitive board game for 2 players.