Bardsung: Legend of the Ancient Forge - Casual Play
Summary:
The game will be set up and you bring the players! We won't be teaching you how to play but will have folk available to answer your questions.
Description:
Become a songworthy hero in Bardsung: Legend of the Ancient Forge, the cooperative, choice-driven dungeon explorer board game for 1-5 players. A horde of hobgoblins have been plaguing nearby villages, and it’s up to you to sort them out. Rumour has it these pesky raiders are taking refuge in the mysterious Ancient Forge. Should be simple enough to venture below and dispatch them with a stout heart and a steady hand, right? Let’s just say you might find a little more than you bargained for…
Bardsung: Legend of the Ancient Forge - Casual Play
Summary:
The game will be set up and you bring the players! We won't be teaching you how to play but will have folk available to answer your questions.
Description:
Become a songworthy hero in Bardsung: Legend of the Ancient Forge, the cooperative, choice-driven dungeon explorer board game for 1-5 players. A horde of hobgoblins have been plaguing nearby villages, and it’s up to you to sort them out. Rumour has it these pesky raiders are taking refuge in the mysterious Ancient Forge. Should be simple enough to venture below and dispatch them with a stout heart and a steady hand, right? Let’s just say you might find a little more than you bargained for…
Bardsung: Legend of the Ancient Forge - Casual Play
Summary:
The game will be set up and you bring the players! We won't be teaching you how to play but will have folk available to answer your questions.
Description:
Become a songworthy hero in Bardsung: Legend of the Ancient Forge, the cooperative, choice-driven dungeon explorer board game for 1-5 players. A horde of hobgoblins have been plaguing nearby villages, and it’s up to you to sort them out. Rumour has it these pesky raiders are taking refuge in the mysterious Ancient Forge. Should be simple enough to venture below and dispatch them with a stout heart and a steady hand, right? Let’s just say you might find a little more than you bargained for…
A dice game in which you don't roll the dice! You're a Loa, a voodoo god trying to become the new god of death. To take his place, you have to catch more souls in one night, before another Loa!
Description:
To catch a soul, the main mechanism seems easy: move one of your dice (of your color) to catch a dice. But after this action, you have a lot of optional possibilities who make the game more strategic. As a Loa, you have also special power. At the beginning or the end of your turn, you can apply it for free or pay one skull to apply the power of anther player! During the game, depending the quantity of "special white game" you will catch, you can also become the "Baron Samedi" and use all power for free. The game finishes when a player have 18, 15 or 12 points, depending the quantity of players. After that, all dice are getting down to the spirit world to look at the majorities on each colors and check who is the new Baron Samedi!
A dice game in which you don't roll the dice! You're a Loa, a voodoo god trying to become the new god of death. To take his place, you have to catch more souls in one night, before another Loa!
Description:
To catch a soul, the main mechanism seems easy: move one of your dice (of your color) to catch a dice. But after this action, you have a lot of optional possibilities who make the game more strategic. As a Loa, you have also special power. At the beginning or the end of your turn, you can apply it for free or pay one skull to apply the power of anther player! During the game, depending the quantity of "special white game" you will catch, you can also become the "Baron Samedi" and use all power for free. The game finishes when a player have 18, 15 or 12 points, depending the quantity of players. After that, all dice are getting down to the spirit world to look at the majorities on each colors and check who is the new Baron Samedi!
A dice game in which you don't roll the dice! You're a Loa, a voodoo god trying to become the new god of death. To take his place, you have to catch more souls in one night, before another Loa!
Description:
To catch a soul, the main mechanism seems easy: move one of your dice (of your color) to catch a dice. But after this action, you have a lot of optional possibilities who make the game more strategic. As a Loa, you have also special power. At the beginning or the end of your turn, you can apply it for free or pay one skull to apply the power of anther player! During the game, depending the quantity of "special white game" you will catch, you can also become the "Baron Samedi" and use all power for free. The game finishes when a player have 18, 15 or 12 points, depending the quantity of players. After that, all dice are getting down to the spirit world to look at the majorities on each colors and check who is the new Baron Samedi!
Using "Axis and Allies"types of rules and pieces, up to 5 players re-fight the European Theater in World War 2, leading major nations to victory or defeat.
Using "Axis and Allies types of rules and pieces, up to 5 players re-fight the European Theater in World War 2, leading major nations to victory or defeat.
Using "Axis and Allies types of rules and pieces, up to 5 players re-fight the European Theater in World War 2, leading major nations to victory or defeat.
Using "Axis and Allies types of rules and pieces, up to 5 players re-fight the European Theater in World War 2, leading major nations to victory or defeat.
Description:
Additional information available via email and on boardgamegeek.com website in connection with the game, "World War 2: The Struggle For Europe and Asia."