A competitive worker-placement game where players manage groups of minions -- gnolls, kobolds, bugbears, goblins, or insectoids -- locked up in Kulbak Prison.
Description:
Each round, players try to keep their suspicion from the guards under control while allocating their crew to different locations within Kulbak. The player with the strongest crew in each location at the end of each round gains the most resources, hires the most powerful crew, and builds the most powerful items, increases their reputation. The player with the highest reputation at the end of six rounds, wins the game.
SECRETS. DEDUCTION. MURDER. Similar to Coup, Secret Hitler, Spyfall, Werewolf, & Mafia. No narrator needed. No early eliminations. Quick gameplay. Can be played with as few as 4 players!
Description:
Long Live the King is an upcoming Strategic Card Game with deduction, secrets, and murder. Come and learn to play the game with its creators in anticipation of it's Kickstarter launch this fall. 15-30 Min Games, 4 to 8 Players, Secret Identity Card Game. If you enjoy secret identity games like Coup, Spyfall, Love Letter, One Night Ultimate Werewolf, Mafia, and Blood on the Clock Tower, this game is for you. It solves many of the problems that plague many secret identity games while preserving that feeling of confusing, tricking and backstabbing your friends all the way to victory. No narrator! Can be played with only 4 players! Quick games! No early player eliminations. Every win feels meaningful and every game feels winnable. With 10 random roles it never get's stale!
SECRETS. DEDUCTION. MURDER. Similar to Coup, Secret Hitler, Spyfall, Werewolf, & Mafia. No narrator needed. No early eliminations. Quick gameplay. Can be played with as few as 4 players!
Description:
Long Live the King is an upcoming Strategic Card Game with deduction, secrets, and murder. Come and learn to play the game with its creators in anticipation of it's Kickstarter launch this fall. 15-30 Min Games, 4 to 8 Players, Secret Identity Card Game. If you enjoy secret identity games like Coup, Spyfall, Love Letter, One Night Ultimate Werewolf, Mafia, and Blood on the Clock Tower, this game is for you. It solves many of the problems that plague many secret identity games while preserving that feeling of confusing, tricking and backstabbing your friends all the way to victory. No narrator! Can be played with only 4 players! Quick games! No early player eliminations. Every win feels meaningful and every game feels winnable. With 10 random roles it never get's stale!
SECRETS. DEDUCTION. MURDER. Similar to Coup, Secret Hitler, Spyfall, Werewolf, & Mafia. No narrator needed. No early eliminations. Quick gameplay. Can be played with as few as 4 players!
Description:
Long Live the King is an upcoming Strategic Card Game with deduction, secrets, and murder. Come and learn to play the game with its creators in anticipation of it's Kickstarter launch this fall. 15-30 Min Games, 4 to 8 Players, Secret Identity Card Game. If you enjoy secret identity games like Coup, Spyfall, Love Letter, One Night Ultimate Werewolf, Mafia, and Blood on the Clock Tower, this game is for you. It solves many of the problems that plague many secret identity games while preserving that feeling of confusing, tricking and backstabbing your friends all the way to victory. No narrator! Can be played with only 4 players! Quick games! No early player eliminations. Every win feels meaningful and every game feels winnable. With 10 random roles it never get's stale!
SECRETS. DEDUCTION. MURDER. Similar to Coup, Secret Hitler, Spyfall, Werewolf, & Mafia. No narrator needed. No early eliminations. Quick gameplay. Can be played with as few as 4 players!
Description:
Long Live the King is an upcoming Strategic Card Game with deduction, secrets, and murder. Come and learn to play the game with its creators in anticipation of it's Kickstarter launch this fall. 15-30 Min Games, 4 to 8 Players, Secret Identity Card Game. If you enjoy secret identity games like Coup, Spyfall, Love Letter, One Night Ultimate Werewolf, Mafia, and Blood on the Clock Tower, this game is for you. It solves many of the problems that plague many secret identity games while preserving that feeling of confusing, tricking and backstabbing your friends all the way to victory. No narrator! Can be played with only 4 players! Quick games! No early player eliminations. Every win feels meaningful and every game feels winnable. With 10 random roles it never get's stale!
Thematic abstract spatial strategy game for 2-8 players in which you place and demolish walls to be the first to reach the treasures in the center of the labyrinth. Easy to learn, hard to master.
Description:
Game length: 15 minutes per player. Players take turns in clockwise order, choosing to perform one of four actions each turn; moving their player pawn, playing a labyrinth wall card to place a labyrinth wall on the board, weakening one of their own labyrinth walls on the board, or placing their rubble token on any labyrinth wall on the board. Basic strategies involve placing labyrinth walls to either let your pawn stop in line with treasure, or to block other player's pawns. More advanced strategies include accomplishing both of the above with a single wall placement, using other player's constructions to your advantage, and placing walls to create an unblockable path to treasures. Additionally, being careful to not run out of cards and using your rubble token wisely are important. The ability to visualize and plan potential routes and layouts is key to mastering the game's strategy.
Thematic abstract spatial strategy game for 2-8 players in which you place and demolish walls to be the first to reach the treasures in the center of the labyrinth. Easy to learn, hard to master.
Description:
Game length: 15 minutes per player. Players take turns in clockwise order, choosing to perform one of four actions each turn; moving their player pawn, playing a labyrinth wall card to place a labyrinth wall on the board, weakening one of their own labyrinth walls on the board, or placing their rubble token on any labyrinth wall on the board. Basic strategies involve placing labyrinth walls to either let your pawn stop in line with treasure, or to block other player's pawns. More advanced strategies include accomplishing both of the above with a single wall placement, using other player's constructions to your advantage, and placing walls to create an unblockable path to treasures. Additionally, being careful to not run out of cards and using your rubble token wisely are important. The ability to visualize and plan potential routes and layouts is key to mastering the game's strategy.
Thematic abstract spatial strategy game for 2-8 players in which you place and demolish walls to be the first to reach the treasures in the center of the labyrinth. Easy to learn, hard to master.
Description:
Game length: 15 minutes per player. Players take turns in clockwise order, choosing to perform one of four actions each turn; moving their player pawn, playing a labyrinth wall card to place a labyrinth wall on the board, weakening one of their own labyrinth walls on the board, or placing their rubble token on any labyrinth wall on the board. Basic strategies involve placing labyrinth walls to either let your pawn stop in line with treasure, or to block other player's pawns. More advanced strategies include accomplishing both of the above with a single wall placement, using other player's constructions to your advantage, and placing walls to create an unblockable path to treasures. Additionally, being careful to not run out of cards and using your rubble token wisely are important. The ability to visualize and plan potential routes and layouts is key to mastering the game's strategy.
Thematic abstract spatial strategy game for 2-8 players in which you place and demolish walls to be the first to reach the treasures in the center of the labyrinth. Easy to learn, hard to master.
Description:
Game length: 15 minutes per player. Players take turns in clockwise order, choosing to perform one of four actions each turn; moving their player pawn, playing a labyrinth wall card to place a labyrinth wall on the board, weakening one of their own labyrinth walls on the board, or placing their rubble token on any labyrinth wall on the board. Basic strategies involve placing labyrinth walls to either let your pawn stop in line with treasure, or to block other player's pawns. More advanced strategies include accomplishing both of the above with a single wall placement, using other player's constructions to your advantage, and placing walls to create an unblockable path to treasures. Additionally, being careful to not run out of cards and using your rubble token wisely are important. The ability to visualize and plan potential routes and layouts is key to mastering the game's strategy.
Thematic abstract spatial strategy game for 2-8 players in which you place and demolish walls to be the first to reach the treasures in the center of the labyrinth. Easy to learn, hard to master.
Description:
Game length: 15 minutes per player. Players take turns in clockwise order, choosing to perform one of four actions each turn; moving their player pawn, playing a labyrinth wall card to place a labyrinth wall on the board, weakening one of their own labyrinth walls on the board, or placing their rubble token on any labyrinth wall on the board. Basic strategies involve placing labyrinth walls to either let your pawn stop in line with treasure, or to block other player's pawns. More advanced strategies include accomplishing both of the above with a single wall placement, using other player's constructions to your advantage, and placing walls to create an unblockable path to treasures. Additionally, being careful to not run out of cards and using your rubble token wisely are important. The ability to visualize and plan potential routes and layouts is key to mastering the game's strategy.