A bakery-themed path building game. Players are placing ingredients to build paths between different destinations, and are allowed to pick up ingredients placed by other players.
Description:
Players are placing ingredients to build paths between different destinations, and are allowed to pick up ingredients placed by other players to complete their paths. Completing a path can also block players from building paths through a location for the rest of the game, so paths become longer and more windy as the game goes on.
An innovative 3D sword-building game where the player builds and holds their sword as they play. Players compete to forge the best sword scoring based on length, quality, and magic.
Description:
Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs.
An innovative 3D sword-building game where the player builds and holds their sword as they play. Players compete to forge the best sword scoring based on length, quality, and magic.
Description:
Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs.
An innovative 3D sword-building game where the player builds and holds their sword as they play. Players compete to forge the best sword scoring based on length, quality, and magic.
Description:
Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs.
An innovative 3D sword-building game where the player builds and holds their sword as they play. Players compete to forge the best sword scoring based on length, quality, and magic.
Description:
Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs.
An innovative 3D sword-building game where the player builds and holds their sword as they play. Players compete to forge the best sword scoring based on length, quality, and magic.
Description:
Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs.
An innovative 3D sword-building game where the player builds and holds their sword as they play. Players compete to forge the best sword scoring based on length, quality, and magic.
Description:
Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs.
An innovative 3D sword-building game where the player builds and holds their sword as they play. Players compete to forge the best sword scoring based on length, quality, and magic.
Description:
Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs.