A co-operative game in which players work together to defend their castle, but this game removes the reading requirement of the earlier one and fosters the development of educational skills.
Description:
A co-operative game in which players work together to defend their castle, but this game removes the reading requirement of the earlier one and fosters the development of educational skills, such as identifying colors and shapes, problem solving, and turn taking. In the game, monsters follow a single path toward a single, large, eye-catching castle, which is protected by one wall.
A co-operative game in which players work together to defend their castle, but this game removes the reading requirement of the earlier one and fosters the development of educational skills.
Description:
A co-operative game in which players work together to defend their castle, but this game removes the reading requirement of the earlier one and fosters the development of educational skills, such as identifying colors and shapes, problem solving, and turn taking. In the game, monsters follow a single path toward a single, large, eye-catching castle, which is protected by one wall.
My Little Scythe with Designer Hoby Chou and Upgraded Components
Summary:
Each player will also get a $10 gift certificate!
Description:
Hoby will teach you everything you need to know to enjoy this family-friendly game inspired by Scythe. Each player will get a $10 Meeple Source gift certificate as well, for use at the Meeple Source/Stonemaier Games booth at Gen Con, or online at MeepleSource.com.
My Little Scythe with Designer Hoby Chou and Upgraded Components
Summary:
Each player will also get a $10 gift certificate!
Description:
Hoby will teach you everything you need to know to enjoy this family-friendly game inspired by Scythe. Each player will get a $10 Meeple Source gift certificate as well, for use at the Meeple Source/Stonemaier Games booth at Gen Con, or online at MeepleSource.com.
You have dared to cross the threshold of the haunted Mysterium Manor! Settle in, open your mind and awaken your sixth sense as you prepare to lay a stranded soul to rest.
Description:
In the 1920s, Mr. MacDowell, a gifted astrologer, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary séance, and they have seven hours to make contact with the ghost and investigate any clues that it can provide to unlock an old mystery. Unable to talk, the amnesiac ghost communicates with the mediums through visions, which are represented in the game by illustrated cards. The mediums must decipher the images to help the ghost remember how he was murdered: Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well, the easier it is to catch the right culprit.
A tortured ghost communicates with the mediums through visions to help them decipher how it was murdered: who, where, & by what means did this soul leave our realm?
Description:
Unable to talk, the amnesic ghost will communicate with the mediums through visions (illustrated cards). They will have to decipher the images to help the ghost remember how he was murdered (who? where? which weapon?). The more they cooperate and guess, well, the easier it will be to the catch the right culprit. It offers cooperation and investigation with an asymmetrical gameplay. While playing the ghost or a medium, you will have fun trying to guess what other players have in their minds! So enter in this strange manor and let yourself be led by your intuition! In Mysterium, one player takes on the role of the ghost and over the course of a week, tries to lead the investigators to their culprit. Each night the team will be met with visions, but what is the ghost trying to tell you?
A tortured ghost communicates with the mediums through visions to help them decipher how it was murdered: who, where, & by what means did this soul leave our realm?
Description:
Unable to talk, the amnesic ghost will communicate with the mediums through visions (illustrated cards). They will have to decipher the images to help the ghost remember how he was murdered (who? where? which weapon?). The more they cooperate and guess, well, the easier it will be to the catch the right culprit. It offers cooperation and investigation with an asymmetrical gameplay. While playing the ghost or a medium, you will have fun trying to guess what other players have in their minds! So enter in this strange manor and let yourself be led by your intuition! In Mysterium, one player takes on the role of the ghost and over the course of a week, tries to lead the investigators to their culprit. Each night the team will be met with visions, but what is the ghost trying to tell you?
A tortured ghost communicates with the mediums through visions to help them decipher how it was murdered: who, where, & by what means did this soul leave our realm?
Description:
Unable to talk, the amnesic ghost will communicate with the mediums through visions (illustrated cards). They will have to decipher the images to help the ghost remember how he was murdered (who? where? which weapon?). The more they cooperate and guess, well, the easier it will be to the catch the right culprit. It offers cooperation and investigation with an asymmetrical gameplay. While playing the ghost or a medium, you will have fun trying to guess what other players have in their minds! So enter in this strange manor and let yourself be led by your intuition! In Mysterium, one player takes on the role of the ghost and over the course of a week, tries to lead the investigators to their culprit. Each night the team will be met with visions, but what is the ghost trying to tell you?
A tortured ghost communicates with the mediums through visions to help them decipher how it was murdered: who, where, & by what means did this soul leave our realm?
Description:
Unable to talk, the amnesic ghost will communicate with the mediums through visions (illustrated cards). They will have to decipher the images to help the ghost remember how he was murdered (who? where? which weapon?). The more they cooperate and guess, well, the easier it will be to the catch the right culprit. It offers cooperation and investigation with an asymmetrical gameplay. While playing the ghost or a medium, you will have fun trying to guess what other players have in their minds! So enter in this strange manor and let yourself be led by your intuition! In Mysterium, one player takes on the role of the ghost and over the course of a week, tries to lead the investigators to their culprit. Each night the team will be met with visions, but what is the ghost trying to tell you?
Defend the sacred Valley of Life from decay at this US National qualifier event. Round one of a two round event. Top players will qualify to advance to final round at Noon on Saturday Aug 3, 2019.
Description:
Campaign to Save the Vale! Havens stand as isolated points of light gleaming in the growing darkness. The druids of the Valley rely on these bastions as secure waypoints, sites where they can rest and recover, and strongholds from which they can sally forth to battle the ever-growing corruption. Were these havens to fall, it would make the druids' crusade that much harder.