A group of dragons is only as strong as their weakest member - that's the first thing a Dragon Master learns.
Description:
This tactical duel game is played on an imaginary 4x4 grid, one player will score the vertical lines, the other player the horizontal lines of the grid. To start, both players are dealt eight cards with values from 0 to 3 and alternately play them into the 4x4 grid, always adjacent to at least one previously played card. Once 16 cards are played, the lines are scored: Single dragons count their printed value. Two identical dragons get a x10 multiplier for their value. Three or more identical dragons of any value score 100 points. However, in the end the player with the lowest scoring line loses, regardless their overall score.
A group of dragons is only as strong as their weakest member - that's the first thing a Dragon Master learns.
Description:
This tactical duel game is played on an imaginary 4x4 grid, one player will score the vertical lines, the other player the horizontal lines of the grid. To start, both players are dealt eight cards with values from 0 to 3 and alternately play them into the 4x4 grid, always adjacent to at least one previously played card. Once 16 cards are played, the lines are scored: Single dragons count their printed value. Two identical dragons get a x10 multiplier for their value. Three or more identical dragons of any value score 100 points. However, in the end the player with the lowest scoring line loses, regardless their overall score.
On one of their expeditions, dragon children discover a sparkling treasure: a column of ice with sparkling stones inside it. They get their dad to help them take the treasure back to their cave.
Description:
On one of their expeditions the dragon children Mira, Feo, Luna and Diego discover an unusual sparkling treasure: a column of ice with sparkling stones frozen inside it. They want to take the treasure back to their cave. But unfortunately the column of ice is too heavy. They get their dad to help. Dad's fire breathing starts melting the column, and little by little the sparkling stones start falling out. The dragon children quickly collect the valuable treasures, and take them back to their cave.
On one of their expeditions, dragon children discover a sparkling treasure: a column of ice with sparkling stones inside it. They get their dad to help them take the treasure back to their cave.
Description:
On one of their expeditions the dragon children Mira, Feo, Luna and Diego discover an unusual sparkling treasure: a column of ice with sparkling stones frozen inside it. They want to take the treasure back to their cave. But unfortunately the column of ice is too heavy. They get their dad to help. Dad's fire breathing starts melting the column, and little by little the sparkling stones start falling out. The dragon children quickly collect the valuable treasures, and take them back to their cave.
On one of their expeditions, dragon children discover a sparkling treasure: a column of ice with sparkling stones inside it. They get their dad to help them take the treasure back to their cave.
Description:
On one of their expeditions the dragon children Mira, Feo, Luna and Diego discover an unusual sparkling treasure: a column of ice with sparkling stones frozen inside it. They want to take the treasure back to their cave. But unfortunately the column of ice is too heavy. They get their dad to help. Dad's fire breathing starts melting the column, and little by little the sparkling stones start falling out. The dragon children quickly collect the valuable treasures, and take them back to their cave.
On one of their expeditions, dragon children discover a sparkling treasure: a column of ice with sparkling stones inside it. They get their dad to help them take the treasure back to their cave.
Description:
On one of their expeditions the dragon children Mira, Feo, Luna and Diego discover an unusual sparkling treasure: a column of ice with sparkling stones frozen inside it. They want to take the treasure back to their cave. But unfortunately the column of ice is too heavy. They get their dad to help. Dad's fire breathing starts melting the column, and little by little the sparkling stones start falling out. The dragon children quickly collect the valuable treasures, and take them back to their cave.
Campaign play where players can use more advanced characters in more advanced scenarios and will be able to improve their characters based on the XP earned in the game.
Description:
Characters will build up XP and stickers based on how successful they are in completing the adventure. They can then use these improved characters in future Dragonfire Campaign sessions at the convention so they can attempt more difficult adventures. GMs will work with players at the beginning of the session to decide based on the built up XP of characters at a session which adventure they should try to undertake.
Campaign play where players can use more advanced characters in more advanced scenarios and will be able to improve their characters based on the XP earned in the game.
Description:
Characters will build up XP and stickers based on how successful they are in completing the adventure. They can then use these improved characters in future Dragonfire Campaign sessions at the convention so they can attempt more difficult adventures. GMs will work with players at the beginning of the session to decide based on the built up XP of characters at a session which adventure they should try to undertake.
Campaign play where players can use more advanced characters in more advanced scenarios and will be able to improve their characters based on the XP earned in the game.
Description:
Characters will build up XP and stickers based on how successful they are in completing the adventure. They can then use these improved characters in future Dragonfire Campaign sessions at the convention so they can attempt more difficult adventures. GMs will work with players at the beginning of the session to decide based on the built up XP of characters at a session which adventure they should try to undertake.
Campaign play where players can use more advanced characters in more advanced scenarios and will be able to improve their characters based on the XP earned in the game.
Description:
Characters will build up XP and stickers based on how successful they are in completing the adventure. They can then use these improved characters in future Dragonfire Campaign sessions at the convention so they can attempt more difficult adventures. GMs will work with players at the beginning of the session to decide based on the built up XP of characters at a session which adventure they should try to undertake.